[Ryujinx.Audio] Address dotnet-format issues (#5362)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
TSRBerry
2023-07-02 01:27:18 +02:00
committed by GitHub
parent 0684b00b3c
commit 515fc32b21
207 changed files with 1354 additions and 1670 deletions

View File

@ -27,9 +27,9 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
/// </summary>
public DspAddress ForceMappedDspAddress;
private unsafe ref MemoryPoolState MemoryPoolState => ref *_memoryPools;
private readonly unsafe ref MemoryPoolState MemoryPoolState => ref *_memoryPools;
public unsafe bool HasMemoryPoolState => (IntPtr)_memoryPools != IntPtr.Zero;
public readonly unsafe bool HasMemoryPoolState => (IntPtr)_memoryPools != IntPtr.Zero;
/// <summary>
/// Create an new empty <see cref="AddressInfo"/>.
@ -55,7 +55,7 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
CpuAddress = cpuAddress,
_memoryPools = MemoryPoolState.Null,
Size = size,
ForceMappedDspAddress = 0
ForceMappedDspAddress = 0,
};
}
}
@ -105,7 +105,7 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
/// Check if the <see cref="MemoryPoolState"/> is mapped.
/// </summary>
/// <returns>Returns true if the <see cref="MemoryPoolState"/> is mapped.</returns>
public bool HasMappedMemoryPool()
public readonly bool HasMappedMemoryPool()
{
return HasMemoryPoolState && MemoryPoolState.IsMapped();
}
@ -115,7 +115,7 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
/// </summary>
/// <param name="markUsed">If true, mark the <see cref="MemoryPoolState"/> as used.</param>
/// <returns>Returns the DSP address associated to the <see cref="AddressInfo"/>.</returns>
public DspAddress GetReference(bool markUsed)
public readonly DspAddress GetReference(bool markUsed)
{
if (!HasMappedMemoryPool())
{
@ -130,4 +130,4 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
return MemoryPoolState.Translate(CpuAddress, Size);
}
}
}
}