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Only throw undefined instruction exception at execution, not at translation stage
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16
Ryujinx/Cpu/State/AInstUndEventArgs.cs
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16
Ryujinx/Cpu/State/AInstUndEventArgs.cs
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@ -0,0 +1,16 @@
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using System;
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namespace ChocolArm64.State
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{
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public class AInstUndEventArgs : EventArgs
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{
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public long Position { get; private set; }
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public int RawOpCode { get; private set; }
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public AInstUndEventArgs(long Position, int RawOpCode)
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{
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this.Position = Position;
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this.RawOpCode = RawOpCode;
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}
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}
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}
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