Headless: Use main UI logo for window icon instead of separate bmp

This commit is contained in:
Evan Husted
2025-01-18 10:26:12 -06:00
parent 6fc827fe67
commit 6a291d4116
4 changed files with 7 additions and 5 deletions

View File

@ -1,6 +1,7 @@
using Humanizer;
using LibHac.Tools.Fs;
using Ryujinx.Ava;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
@ -137,7 +138,7 @@ namespace Ryujinx.Headless
private void SetWindowIcon()
{
Stream iconStream = typeof(Program).Assembly.GetManifestResourceStream("HeadlessLogo");
Stream iconStream = EmbeddedResources.GetStream("Ryujinx/Assets/UIImages/Logo_Ryujinx.png");
byte[] iconBytes = new byte[iconStream!.Length];
if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length)