mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-29 09:10:01 -06:00
misc: move Models & Helpers into Common & Avalonia projects
This commit is contained in:
135
src/Ryujinx/Utilities/DownloadableContentsHelper.cs
Normal file
135
src/Ryujinx/Utilities/DownloadableContentsHelper.cs
Normal file
@ -0,0 +1,135 @@
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using Path = System.IO.Path;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities
|
||||
{
|
||||
public static class DownloadableContentsHelper
|
||||
{
|
||||
private static readonly DownloadableContentJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
public static List<(DownloadableContentModel, bool IsEnabled)> LoadDownloadableContentsJson(VirtualFileSystem vfs, ulong applicationIdBase)
|
||||
{
|
||||
var downloadableContentJsonPath = PathToGameDLCJson(applicationIdBase);
|
||||
|
||||
if (!File.Exists(downloadableContentJsonPath))
|
||||
{
|
||||
return [];
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var downloadableContentContainerList = JsonHelper.DeserializeFromFile(downloadableContentJsonPath,
|
||||
_serializerContext.ListDownloadableContentContainer);
|
||||
return LoadDownloadableContents(vfs, downloadableContentContainerList);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Configuration, "Downloadable Content JSON failed to deserialize.");
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
||||
public static void SaveDownloadableContentsJson(ulong applicationIdBase, List<(DownloadableContentModel, bool IsEnabled)> dlcs)
|
||||
{
|
||||
DownloadableContentContainer container = default;
|
||||
List<DownloadableContentContainer> downloadableContentContainerList = new();
|
||||
|
||||
foreach ((DownloadableContentModel dlc, bool isEnabled) in dlcs)
|
||||
{
|
||||
if (container.ContainerPath != dlc.ContainerPath)
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
|
||||
{
|
||||
downloadableContentContainerList.Add(container);
|
||||
}
|
||||
|
||||
container = new DownloadableContentContainer
|
||||
{
|
||||
ContainerPath = dlc.ContainerPath,
|
||||
DownloadableContentNcaList = [],
|
||||
};
|
||||
}
|
||||
|
||||
container.DownloadableContentNcaList.Add(new DownloadableContentNca
|
||||
{
|
||||
Enabled = isEnabled,
|
||||
TitleId = dlc.TitleId,
|
||||
FullPath = dlc.FullPath,
|
||||
});
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
|
||||
{
|
||||
downloadableContentContainerList.Add(container);
|
||||
}
|
||||
|
||||
var downloadableContentJsonPath = PathToGameDLCJson(applicationIdBase);
|
||||
JsonHelper.SerializeToFile(downloadableContentJsonPath, downloadableContentContainerList, _serializerContext.ListDownloadableContentContainer);
|
||||
}
|
||||
|
||||
private static List<(DownloadableContentModel, bool IsEnabled)> LoadDownloadableContents(VirtualFileSystem vfs, List<DownloadableContentContainer> downloadableContentContainers)
|
||||
{
|
||||
var result = new List<(DownloadableContentModel, bool IsEnabled)>();
|
||||
|
||||
foreach (DownloadableContentContainer downloadableContentContainer in downloadableContentContainers)
|
||||
{
|
||||
if (!File.Exists(downloadableContentContainer.ContainerPath))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
using IFileSystem partitionFileSystem = PartitionFileSystemUtils.OpenApplicationFileSystem(downloadableContentContainer.ContainerPath, vfs);
|
||||
|
||||
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
|
||||
{
|
||||
using UniqueRef<IFile> ncaFile = new();
|
||||
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref, downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryOpenNca(vfs, ncaFile.Get.AsStorage());
|
||||
if (nca == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var content = new DownloadableContentModel(nca.Header.TitleId,
|
||||
downloadableContentContainer.ContainerPath,
|
||||
downloadableContentNca.FullPath);
|
||||
|
||||
result.Add((content, downloadableContentNca.Enabled));
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private static Nca TryOpenNca(VirtualFileSystem vfs, IStorage ncaStorage)
|
||||
{
|
||||
try
|
||||
{
|
||||
return new Nca(vfs.KeySet, ncaStorage);
|
||||
}
|
||||
catch (Exception) { }
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static string PathToGameDLCJson(ulong applicationIdBase)
|
||||
{
|
||||
return Path.Combine(AppDataManager.GamesDirPath, applicationIdBase.ToString("x16"), "dlc.json");
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user