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Fix render target clear when sizes mismatch (#2994)
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@ -2,16 +2,16 @@ namespace Ryujinx.Graphics.GAL
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{
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public struct RectangleF
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{
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public float X { get; }
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public float Y { get; }
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public float Width { get; }
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public float X { get; }
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public float Y { get; }
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public float Width { get; }
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public float Height { get; }
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public RectangleF(float x, float y, float width, float height)
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{
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X = x;
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Y = y;
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Width = width;
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X = x;
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Y = y;
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Width = width;
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Height = height;
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}
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}
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