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Avalonia - Use embedded window for avalonia (#3674)
* wip * use embedded window * fix race condition on opengl Windows * fix glx issues on prime nvidia * fix mouse support win32 * clean up * addressed review * addressed review * fix warnings * fix sotware keyboard dialog * Update Ryujinx.Ava/Ui/Applet/SwkbdAppletDialog.axaml.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * remove double semi Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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33
Ryujinx.Ava/Ui/Controls/VulkanEmbeddedWindow.cs
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33
Ryujinx.Ava/Ui/Controls/VulkanEmbeddedWindow.cs
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using Ryujinx.Ava.Ui.Controls;
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using Silk.NET.Vulkan;
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using SPB.Graphics.Vulkan;
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using SPB.Platform.Win32;
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using SPB.Platform.X11;
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using SPB.Windowing;
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using System;
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namespace Ryujinx.Ava.Ui
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{
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public class VulkanEmbeddedWindow : EmbeddedWindow
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{
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private NativeWindowBase _window;
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public SurfaceKHR CreateSurface(Instance instance)
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{
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if (OperatingSystem.IsWindows())
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{
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_window = new SimpleWin32Window(new NativeHandle(WindowHandle));
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}
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else if (OperatingSystem.IsLinux())
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{
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_window = X11Window;
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}
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else
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{
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throw new PlatformNotSupportedException();
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}
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return new SurfaceKHR((ulong?)VulkanHelper.CreateWindowSurface(instance.Handle, _window));
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}
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}
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}
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