Enable copy dependency between RGBA8 and RGBA32 formats (#5943)

* Enable copy dependency between RGBA8 and RGBA32 formats

* Take packed flag into account for texture formats

* Account for widths not being a multiple of each other

* Don't try to alias depth textures as color, fix log condition

* PR feedback
This commit is contained in:
gdkchan
2023-11-19 15:27:34 -03:00
committed by GitHub
parent 0b58f46266
commit 70d65d3d8e
3 changed files with 47 additions and 5 deletions

View File

@ -2,6 +2,8 @@ using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Texture;
using System;
using System.Diagnostics;
using System.Numerics;
namespace Ryujinx.Graphics.Gpu.Image
{
@ -339,7 +341,20 @@ namespace Ryujinx.Graphics.Gpu.Image
if (lhs.FormatInfo.BytesPerPixel != rhs.FormatInfo.BytesPerPixel && IsIncompatibleFormatAliasingAllowed(lhs.FormatInfo, rhs.FormatInfo))
{
alignedWidthMatches = lhsSize.Width * lhs.FormatInfo.BytesPerPixel == rhsSize.Width * rhs.FormatInfo.BytesPerPixel;
// If the formats are incompatible, but the texture strides match,
// we might allow them to be copy compatible depending on the format.
// The strides are aligned because the format with higher bytes per pixel
// might need a bit of padding at the end due to one width not being a multiple of the other.
Debug.Assert((1 << BitOperations.Log2((uint)lhs.FormatInfo.BytesPerPixel)) == lhs.FormatInfo.BytesPerPixel);
Debug.Assert((1 << BitOperations.Log2((uint)rhs.FormatInfo.BytesPerPixel)) == rhs.FormatInfo.BytesPerPixel);
int alignment = Math.Max(lhs.FormatInfo.BytesPerPixel, rhs.FormatInfo.BytesPerPixel);
int lhsStride = BitUtils.AlignUp(lhsSize.Width * lhs.FormatInfo.BytesPerPixel, alignment);
int rhsStride = BitUtils.AlignUp(rhsSize.Width * rhs.FormatInfo.BytesPerPixel, alignment);
alignedWidthMatches = lhsStride == rhsStride;
}
TextureViewCompatibility result = TextureViewCompatibility.Full;
@ -718,7 +733,8 @@ namespace Ryujinx.Graphics.Gpu.Image
(lhsFormat, rhsFormat) = (rhsFormat, lhsFormat);
}
return lhsFormat.Format == Format.R8Unorm && rhsFormat.Format == Format.R8G8B8A8Unorm;
return (lhsFormat.Format == Format.R8G8B8A8Unorm && rhsFormat.Format == Format.R32G32B32A32Float) ||
(lhsFormat.Format == Format.R8Unorm && rhsFormat.Format == Format.R8G8B8A8Unorm);
}
/// <summary>