misc: chore: Pass rainbow color by reference in the event instead of passing around a packed int.

This commit is contained in:
Evan Husted
2025-01-29 20:51:55 -06:00
parent 023bd5f00f
commit 71d8cfd232
5 changed files with 67 additions and 10 deletions

View File

@ -1,12 +1,10 @@
using Avalonia.Svg.Skia;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Views.Input;
using Ryujinx.Common.Utilities;
using Ryujinx.UI.Views.Input;
using System.Drawing;
namespace Ryujinx.Ava.UI.ViewModels.Input
{
@ -54,7 +52,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
if (args.PropertyName is nameof(Config.UseRainbowLed))
{
if (Config is { UseRainbowLed: true, TurnOffLed: false, EnableLedChanging: true })
Rainbow.Updated += color => ParentModel.SelectedGamepad.SetLed((uint)color);
Rainbow.Updated += (ref Color color) => ParentModel.SelectedGamepad.SetLed((uint)color.ToArgb());
else
{
Rainbow.Reset();