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Fix some races in SvcThreadSync and change the way how yield works
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@ -96,6 +96,8 @@ namespace Ryujinx.Core.OsHle.Kernel
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Func(ThreadState);
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Process.Scheduler.Reschedule(Process.GetThread(ThreadState.Tpidr));
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Ns.Log.PrintDebug(LogClass.KernelSvc, $"{Func.Method.Name} ended.");
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}
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else
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