mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-25 23:29:51 -06:00
UI: Add keybinds to useful things
This commit is contained in:
@ -37,8 +37,6 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
public partial class MainWindow : StyleableAppWindow
|
||||
{
|
||||
internal static MainWindowViewModel MainWindowViewModel { get; private set; }
|
||||
|
||||
public MainWindowViewModel ViewModel { get; }
|
||||
|
||||
internal readonly AvaHostUIHandler UiHandler;
|
||||
@ -69,9 +67,20 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
public readonly double StatusBarHeight;
|
||||
public readonly double MenuBarHeight;
|
||||
|
||||
// The special window decoration from AppWindow in FluentAvalonia is only present on Windows;
|
||||
// and as such optimizing for the fact that the menu bar and the title bar are the same is only needed on Windows.
|
||||
// Maximized is considered superior to FullScreen on Windows in this case because you get the benefits of being in full screen,
|
||||
// while still being able to use the standard 3 window controls in the top right to minimize, make the window smaller, or close the app.
|
||||
|
||||
public static readonly WindowState FullScreenWindowState =
|
||||
OperatingSystem.IsWindows() ? WindowState.Maximized : WindowState.FullScreen;
|
||||
|
||||
public MainWindow()
|
||||
{
|
||||
DataContext = ViewModel = MainWindowViewModel = new MainWindowViewModel();
|
||||
DataContext = ViewModel = new MainWindowViewModel
|
||||
{
|
||||
Window = this
|
||||
};
|
||||
|
||||
InitializeComponent();
|
||||
Load();
|
||||
@ -184,7 +193,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
ViewModel.ShowContent = true;
|
||||
ViewModel.IsLoadingIndeterminate = false;
|
||||
|
||||
if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
|
||||
if (startFullscreen && ViewModel.WindowState != MainWindow.FullScreenWindowState)
|
||||
{
|
||||
ViewModel.ToggleFullscreen();
|
||||
}
|
||||
@ -196,7 +205,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
ViewModel.ShowLoadProgress = true;
|
||||
ViewModel.IsLoadingIndeterminate = true;
|
||||
|
||||
if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
|
||||
if (startFullscreen && ViewModel.WindowState != MainWindow.FullScreenWindowState)
|
||||
{
|
||||
ViewModel.ToggleFullscreen();
|
||||
}
|
||||
|
Reference in New Issue
Block a user