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Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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@ -16,8 +16,8 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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TextureFlags flags,
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int handle,
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int arraySize,
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int compMask,
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params IAstNode[] sources) : base(inst, compMask, sources)
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int index,
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params IAstNode[] sources) : base(inst, index, sources)
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{
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Type = type;
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Flags = flags;
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