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Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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11
Ryujinx.HLE/OsHle/Services/Nv/NvMap/NvMapFree.cs
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11
Ryujinx.HLE/OsHle/Services/Nv/NvMap/NvMapFree.cs
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namespace Ryujinx.HLE.OsHle.Services.Nv.NvMap
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{
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struct NvMapFree
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{
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public int Handle;
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public int Padding;
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public long RefCount;
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public int Size;
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public int Flags;
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}
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}
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