mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-24 14:49:48 -06:00
Vulkan: Skip draws when patches topology is used without a tessellation shader (#6508)
This commit is contained in:
@ -981,6 +981,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_bindingBarriersDirty = true;
|
||||
|
||||
_newState.PipelineLayout = internalProgram.PipelineLayout;
|
||||
_newState.HasTessellationControlShader = internalProgram.HasTessellationControlShader;
|
||||
_newState.StagesCount = (uint)stages.Length;
|
||||
|
||||
stages.CopyTo(_newState.Stages.AsSpan()[..stages.Length]);
|
||||
|
Reference in New Issue
Block a user