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Remove thread from the threads list when it finishes, remove debug code
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@ -345,7 +345,7 @@ namespace Ryujinx.Core.OsHle
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{
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TlsSlots.TryRemove(GetTlsSlot(Thread.ThreadState.Tpidr), out _);
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KThread KernelThread = GetThread(Thread.ThreadState.Tpidr);
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Threads.TryRemove(Thread.ThreadState.Tpidr, out KThread KernelThread);
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Scheduler.RemoveThread(KernelThread);
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