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Change shader cache init wait method (#6131)
* Change shader cache init wait method * Make field readonly
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@ -1,4 +1,3 @@
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using ARMeilleure.Translation;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Logging;
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@ -276,7 +275,6 @@ namespace Ryujinx.Headless.SDL2
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{
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Device.Gpu.SetGpuThread();
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Device.Gpu.InitializeShaderCache(_gpuCancellationTokenSource.Token);
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Translator.IsReadyForTranslation.Set();
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while (_isActive)
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{
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