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Use Enum and Delegate.CreateDelegate generic overloads (#3111)
* Use Enum generic overloads * Remove EnumExtensions.cs * Use Delegate.CreateDelegate generic overloads
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@ -181,7 +181,7 @@ namespace Ryujinx.Ui.Windows
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_fsAccessLogToggle.Click();
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}
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foreach (GraphicsDebugLevel level in Enum.GetValues(typeof(GraphicsDebugLevel)))
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foreach (GraphicsDebugLevel level in Enum.GetValues<GraphicsDebugLevel>())
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{
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_graphicsDebugLevel.Append(level.ToString(), level.ToString());
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}
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