mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-26 15:49:57 -06:00
Fast path for Inline-to-Memory texture data transfers (#3610)
* Fast path for Inline-to-Memory texture data transfers * Only do it for block linear textures to be on the safe side
This commit is contained in:
@ -19,6 +19,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
void SetData(ReadOnlySpan<byte> data);
|
||||
void SetData(ReadOnlySpan<byte> data, int layer, int level);
|
||||
void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region);
|
||||
void SetStorage(BufferRange buffer);
|
||||
void Release();
|
||||
}
|
||||
|
Reference in New Issue
Block a user