mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-29 17:19:50 -06:00
Fast path for Inline-to-Memory texture data transfers (#3610)
* Fast path for Inline-to-Memory texture data transfers * Only do it for block linear textures to be on the safe side
This commit is contained in:
@ -224,7 +224,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
||||
xCount,
|
||||
yCount,
|
||||
dstLinear,
|
||||
dst.MemoryLayout);
|
||||
dst.MemoryLayout.UnpackGobBlocksInY(),
|
||||
dst.MemoryLayout.UnpackGobBlocksInZ());
|
||||
|
||||
if (target != null)
|
||||
{
|
||||
|
Reference in New Issue
Block a user