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Fix shader regression on Intel iGPUs by reverting layout changes (#1425)
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@ -9,6 +9,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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VertexA = 1 << 0,
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Compute = 1 << 1,
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DebugMode = 1 << 2
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Feedback = 1 << 2,
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DebugMode = 1 << 3
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}
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}
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