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Move support buffer update out of the backends (#5411)
* Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater
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@ -349,7 +349,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
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public TextureView BgraSwap(TextureView from)
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{
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TextureView to = (TextureView)_renderer.CreateTexture(from.Info, from.ScaleFactor);
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TextureView to = (TextureView)_renderer.CreateTexture(from.Info);
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EnsurePbo(from);
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