Move support buffer update out of the backends (#5411)

* Move support buffer update out of the backends

* Fix render scale init and remove redundant state from SupportBufferUpdater

* Stop passing texture scale to the backends

* XML docs for SupportBufferUpdater
This commit is contained in:
gdkchan
2023-07-11 14:07:41 -03:00
committed by GitHub
parent fa32ef9275
commit 9c6071a645
51 changed files with 364 additions and 496 deletions

View File

@ -37,9 +37,9 @@ namespace Ryujinx.Graphics.Vulkan.Queries
_counterQueues[(int)CounterType.SamplesPassed].ResetFutureCounters(cmd, count);
}
public CounterQueueEvent QueueReport(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved)
public CounterQueueEvent QueueReport(CounterType type, EventHandler<ulong> resultHandler, float divisor, bool hostReserved)
{
return _counterQueues[(int)type].QueueReport(resultHandler, _pipeline.DrawCount, hostReserved);
return _counterQueues[(int)type].QueueReport(resultHandler, divisor, _pipeline.DrawCount, hostReserved);
}
public void QueueReset(CounterType type)