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headless: Add Ignore Controller Applet as a configurable option
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@ -444,8 +444,7 @@ namespace Ryujinx.Headless.SDL2
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{
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Logger.AddTarget(new AsyncLogTargetWrapper(
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new FileLogTarget("file", logFile),
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1000,
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AsyncLogTargetOverflowAction.Block
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1000
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));
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}
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else
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@ -506,8 +505,8 @@ namespace Ryujinx.Headless.SDL2
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private static WindowBase CreateWindow(Options options)
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{
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return options.GraphicsBackend == GraphicsBackend.Vulkan
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? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode)
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: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode);
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? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode, options.IgnoreControllerApplet)
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: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode, options.IgnoreControllerApplet);
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}
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private static IRenderer CreateRenderer(Options options, WindowBase window)
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