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Support texture rectangle targets (non-normalized coords)
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@ -129,6 +129,11 @@ namespace Ryujinx.Graphics.Gpu.Image
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UpdateRenderTargets();
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}
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public TextureDescriptor GetGraphicsTextureDescriptor(GpuState state, int stageIndex, int handle)
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{
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return _gpBindingsManager.GetTextureDescriptor(state, stageIndex, handle);
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}
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private void UpdateRenderTargets()
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{
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bool anyChanged = false;
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