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2 unmerged PRs from original Ryujinx:
Implement shader compile counter (currently not translated, will change, need to pull changes.) Remove event logic in favor of a single init function. Thanks @MutantAura
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@ -4,6 +4,7 @@ using Avalonia.Controls.ApplicationLifetimes;
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using Avalonia.Platform.Storage;
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using Avalonia.Threading;
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using DynamicData;
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using Gommon;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Models;
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@ -313,11 +314,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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public void DeleteAll()
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{
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foreach (var mod in Mods)
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{
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Delete(mod);
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}
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Mods.ForEach(Delete);
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Mods.Clear();
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OnPropertyChanged(nameof(ModCount));
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Sort();
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