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Implement textureSamples texture query shader instruction (#5750)
* Implement textureSamples texture query shader instruction * Shader cache version bump
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@ -118,7 +118,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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Add(Instruction.Subtract, InstType.OpBinary, "-", 2);
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Add(Instruction.SwizzleAdd, InstType.CallTernary, HelperFunctionNames.SwizzleAdd);
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Add(Instruction.TextureSample, InstType.Special);
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Add(Instruction.TextureSize, InstType.Special);
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Add(Instruction.TextureQuerySamples, InstType.Special);
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Add(Instruction.TextureQuerySize, InstType.Special);
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Add(Instruction.Truncate, InstType.CallUnary, "trunc");
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Add(Instruction.UnpackDouble2x32, InstType.Special);
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Add(Instruction.UnpackHalf2x16, InstType.Special);
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