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Improved Logger (#1292)
* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
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@ -120,7 +120,7 @@ namespace Ryujinx.Ui
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}
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catch (InvalidDataException exception)
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{
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Logger.PrintError(LogClass.Application, $"{exception.Message}. Errored File: {path}");
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Logger.Error?.Print(LogClass.Application, $"{exception.Message}. Errored File: {path}");
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if (showErrorDialog)
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{
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@ -131,7 +131,7 @@ namespace Ryujinx.Ui
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}
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catch (MissingKeyException exception)
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{
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Logger.PrintError(LogClass.Application, $"Your key set is missing a key with the name: {exception.Name}. Errored File: {path}");
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Logger.Error?.Print(LogClass.Application, $"Your key set is missing a key with the name: {exception.Name}. Errored File: {path}");
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if (showErrorDialog)
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{
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