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Move ShaderBinaries into individual .spv files (#5280)
* Move ShaderBinaries into individual spv files * Rename binaries directory, remove variables and add helper method instead * Update .csproj file * Move ShaderBinaries into individual spv files * Rename binaries directory, remove variables and add helper method instead * Split shader binaries into folders, use string.Join to create filepath * Move files back to general binaries folder * Remove ShaderSource suffix from file names --------- Co-authored-by: Egor Alekseychik <e.alekseychik@syberry.com> Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
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