misc: chore: Use explicit types in input projects

This commit is contained in:
Evan Husted
2025-01-25 14:09:05 -06:00
parent 1712d69dcd
commit ac401034d7
8 changed files with 20 additions and 18 deletions

View File

@ -49,7 +49,7 @@ namespace Ryujinx.Input
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public (float, float) GetStick(StickInputId inputId)
{
var result = _joysticksState[(int)inputId];
Array2<float> result = _joysticksState[(int)inputId];
return (result[0], result[1]);
}