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misc: chore: Use explicit types in input projects
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@ -49,7 +49,7 @@ namespace Ryujinx.Input
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public (float, float) GetStick(StickInputId inputId)
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{
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var result = _joysticksState[(int)inputId];
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Array2<float> result = _joysticksState[(int)inputId];
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return (result[0], result[1]);
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}
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