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Fix checking for the wrong metadata files for applications launched with a different program index (#7055)
* Fix checking for the wrong update metadata file * Apply the same fix for dlc.json * Use the base application ids for updates and DLCs in the GUI too This shouldn't actually change anything, since the program index part of the application id should always be 0 for all applications currently seen by the GUI. This was just done for completeness.
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@ -139,7 +139,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
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ulong titleIdBase = mainNca.GetProgramIdBase();
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// Load update information if exists.
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string titleUpdateMetadataPath = Path.Combine(AppDataManager.GamesDirPath, mainNca.Header.TitleId.ToString("x16"), "updates.json");
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string titleUpdateMetadataPath = Path.Combine(AppDataManager.GamesDirPath, titleIdBase.ToString("x16"), "updates.json");
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if (File.Exists(titleUpdateMetadataPath))
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{
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updatePath = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, _applicationSerializerContext.TitleUpdateMetadata).Selected;
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@ -118,7 +118,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
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device.Configuration.ContentManager.ClearAocData();
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// Load DownloadableContents.
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string addOnContentMetadataPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, mainNca.Header.TitleId.ToString("x16"), "dlc.json");
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string addOnContentMetadataPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, mainNca.GetProgramIdBase().ToString("x16"), "dlc.json");
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if (File.Exists(addOnContentMetadataPath))
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{
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List<DownloadableContentContainer> dlcContainerList = JsonHelper.DeserializeFromFile(addOnContentMetadataPath, _contentSerializerContext.ListDownloadableContentContainer);
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