misc: chore: remove duplicate graphics debug levels in headless windows

This commit is contained in:
Evan Husted
2025-01-18 11:19:38 -06:00
parent 580b150c9a
commit ade2f256e0
3 changed files with 5 additions and 10 deletions

View File

@ -10,8 +10,6 @@ namespace Ryujinx.Headless
{
class VulkanWindow : WindowBase
{
private readonly GraphicsDebugLevel _glLogLevel;
public VulkanWindow(
InputManager inputManager,
GraphicsDebugLevel glLogLevel,
@ -21,7 +19,6 @@ namespace Ryujinx.Headless
bool ignoreControllerApplet)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet)
{
_glLogLevel = glLogLevel;
}
public override SDL_WindowFlags WindowFlags => SDL_WindowFlags.SDL_WINDOW_VULKAN;