mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-08-01 10:39:50 -06:00
Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
This commit is contained in:
12
Ryujinx.Graphics/Gal/Shader/ShaderIrOperImmf.cs
Normal file
12
Ryujinx.Graphics/Gal/Shader/ShaderIrOperImmf.cs
Normal file
@ -0,0 +1,12 @@
|
||||
namespace Ryujinx.Graphics.Gal.Shader
|
||||
{
|
||||
class ShaderIrOperImmf : ShaderIrNode
|
||||
{
|
||||
public float Value { get; private set; }
|
||||
|
||||
public ShaderIrOperImmf(float Value)
|
||||
{
|
||||
this.Value = Value;
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user