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Headless: Add support for fullscreen option (#5339)
* Headless: Added support for fullscreen option * Headless: cleanup of fullscreen support * Headless: fullscreen support : implemented proposed changes * Headless: fullscreen support: cleanup * Headless: fullscreen support: fix for OpenGL scaling * Headless: fullscreen support: cleanup * Headless: fullscreen support: cleanup * Headless: fullscreen support: add. macOS fullscreen fix * Headless: fullscreen support: cleanup * Headless: fullscreen support: cleanup * Headless: fullscreen support: cleanup
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@ -64,6 +64,9 @@ namespace Ryujinx.Headless.SDL2
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{
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Version = ReleaseInformation.GetVersion();
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// Make process DPI aware for proper window sizing on high-res screens.
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ForceDpiAware.Windows();
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Console.Title = $"Ryujinx Console {Version} (Headless SDL2)";
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if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
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@ -592,6 +595,8 @@ namespace Ryujinx.Headless.SDL2
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_window = window;
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_window.IsFullscreen = options.IsFullscreen;
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_emulationContext = InitializeEmulationContext(window, renderer, options);
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SystemVersion firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
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