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Fix for current framebuffer issues (#78)
[GPU] Fix some of the current framebuffer issues
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@ -81,7 +81,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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public GlslProgram Decompile(int[] Code, GalShaderType ShaderType)
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{
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ShaderIrBlock Block = ShaderDecoder.DecodeBasicBlock(Code, 0, ShaderType);
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ShaderIrBlock Block = ShaderDecoder.DecodeBasicBlock(Code, 0);
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ShaderIrNode[] Nodes = Block.GetNodes();
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