Disable descriptor set template updates for buffer textures on Adreno (#7002)

* Do not use template updates for buffer textures and buffer images

* No need to do it for images

* Simply buffer texture existence check

* Pipeline is now unused on DescriptorSetUpdater
This commit is contained in:
gdkchan
2024-07-07 19:19:55 -03:00
committed by GitHub
parent c525d7d9a9
commit cfc75d7e78
3 changed files with 95 additions and 25 deletions

View File

@ -105,7 +105,7 @@ namespace Ryujinx.Graphics.Vulkan
gd.Api.CreatePipelineCache(device, pipelineCacheCreateInfo, null, out PipelineCache).ThrowOnError();
_descriptorSetUpdater = new DescriptorSetUpdater(gd, device, this);
_descriptorSetUpdater = new DescriptorSetUpdater(gd, device);
_vertexBufferUpdater = new VertexBufferUpdater(gd);
_transformFeedbackBuffers = new BufferState[Constants.MaxTransformFeedbackBuffers];