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Fix image units bindings and shader dump in the presence of NOPs
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@ -117,7 +117,13 @@ namespace Ryujinx.Graphics.Gpu.Engine
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program = Translator.Translate(code, translationConfig);
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_dumper.Dump(gpuVa, compute : true);
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_dumper.Dump(code, compute : true, out string fullPath, out string codePath);
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if (fullPath != null && codePath != null)
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{
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program.Prepend("// " + codePath);
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program.Prepend("// " + fullPath);
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}
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return program;
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}
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@ -144,8 +150,16 @@ namespace Ryujinx.Graphics.Gpu.Engine
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program = Translator.Translate(codeA, codeB, translationConfig);
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_dumper.Dump(gpuVaA, compute: false);
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_dumper.Dump(gpuVa, compute: false);
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_dumper.Dump(codeA, compute: false, out string fullPathA, out string codePathA);
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_dumper.Dump(codeB, compute: false, out string fullPathB, out string codePathB);
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if (fullPathA != null && fullPathB != null && codePathA != null && codePathB != null)
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{
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program.Prepend("// " + codePathB);
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program.Prepend("// " + fullPathB);
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program.Prepend("// " + codePathA);
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program.Prepend("// " + fullPathA);
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}
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}
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else
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{
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@ -153,7 +167,13 @@ namespace Ryujinx.Graphics.Gpu.Engine
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program = Translator.Translate(code, translationConfig);
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_dumper.Dump(gpuVa, compute: false);
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_dumper.Dump(code, compute: false, out string fullPath, out string codePath);
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if (fullPath != null && codePath != null)
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{
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program.Prepend("// " + codePath);
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program.Prepend("// " + fullPath);
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}
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}
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if (program.Stage == ShaderStage.Geometry)
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