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misc: chore: Fix object creation in Metal
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@ -56,7 +56,7 @@ namespace Ryujinx.Graphics.Metal
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{
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ShaderSource shader = _shaders[i];
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using MTLCompileOptions compileOptions = new MTLCompileOptions
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using MTLCompileOptions compileOptions = new()
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{
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PreserveInvariance = true,
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LanguageVersion = MTLLanguageVersion.Version31,
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