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Fix shaders with global memory access from unknown locations (#4029)
* Fix shaders with global memory access from unknown locations * Shader cache version bump
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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
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private const ushort FileFormatVersionMajor = 1;
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private const ushort FileFormatVersionMinor = 2;
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private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
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private const uint CodeGenVersion = 4011;
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private const uint CodeGenVersion = 4029;
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private const string SharedTocFileName = "shared.toc";
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private const string SharedDataFileName = "shared.data";
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