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misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
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@ -82,8 +82,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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statistics.Reset(_parameter.ChannelCount);
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}
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Span<IntPtr> inputBuffers = stackalloc IntPtr[_parameter.ChannelCount];
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Span<IntPtr> outputBuffers = stackalloc IntPtr[_parameter.ChannelCount];
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Span<nint> inputBuffers = stackalloc nint[_parameter.ChannelCount];
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Span<nint> outputBuffers = stackalloc nint[_parameter.ChannelCount];
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Span<float> channelInput = stackalloc float[_parameter.ChannelCount];
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ExponentialMovingAverage inputMovingAverage = state.InputMovingAverage;
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float unknown4 = state.Unknown4;
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