misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.

This commit is contained in:
Evan Husted
2024-10-26 08:46:41 -05:00
parent a09d314817
commit dfb4854d19
172 changed files with 902 additions and 914 deletions

View File

@ -77,7 +77,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void ProcessReverbMono(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
private void ProcessReverbMono(ref ReverbState state, ReadOnlySpan<nint> outputBuffers, ReadOnlySpan<nint> inputBuffers, uint sampleCount)
{
ProcessReverbGeneric(
ref state,
@ -91,7 +91,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void ProcessReverbStereo(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
private void ProcessReverbStereo(ref ReverbState state, ReadOnlySpan<nint> outputBuffers, ReadOnlySpan<nint> inputBuffers, uint sampleCount)
{
ProcessReverbGeneric(
ref state,
@ -105,7 +105,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void ProcessReverbQuadraphonic(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
private void ProcessReverbQuadraphonic(ref ReverbState state, ReadOnlySpan<nint> outputBuffers, ReadOnlySpan<nint> inputBuffers, uint sampleCount)
{
ProcessReverbGeneric(
ref state,
@ -119,7 +119,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void ProcessReverbSurround(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
private void ProcessReverbSurround(ref ReverbState state, ReadOnlySpan<nint> outputBuffers, ReadOnlySpan<nint> inputBuffers, uint sampleCount)
{
ProcessReverbGeneric(
ref state,
@ -132,7 +132,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
_outputIndicesTableSurround);
}
private unsafe void ProcessReverbGeneric(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount, ReadOnlySpan<int> outputEarlyIndicesTable, ReadOnlySpan<int> targetEarlyDelayLineIndicesTable, ReadOnlySpan<int> targetOutputFeedbackIndicesTable, ReadOnlySpan<int> outputIndicesTable)
private unsafe void ProcessReverbGeneric(ref ReverbState state, ReadOnlySpan<nint> outputBuffers, ReadOnlySpan<nint> inputBuffers, uint sampleCount, ReadOnlySpan<int> outputEarlyIndicesTable, ReadOnlySpan<int> targetEarlyDelayLineIndicesTable, ReadOnlySpan<int> targetOutputFeedbackIndicesTable, ReadOnlySpan<int> outputIndicesTable)
{
bool isSurround = Parameter.ChannelCount == 6;
@ -223,8 +223,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
if (IsEffectEnabled && Parameter.IsChannelCountValid())
{
Span<IntPtr> inputBuffers = stackalloc IntPtr[Parameter.ChannelCount];
Span<IntPtr> outputBuffers = stackalloc IntPtr[Parameter.ChannelCount];
Span<nint> inputBuffers = stackalloc nint[Parameter.ChannelCount];
Span<nint> outputBuffers = stackalloc nint[Parameter.ChannelCount];
for (int i = 0; i < Parameter.ChannelCount; i++)
{