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Implement X8Z24 texture format (#6315)
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@ -67,6 +67,7 @@ namespace Ryujinx.Graphics.Vulkan
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Add(Format.S8Uint, VkFormat.S8Uint);
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Add(Format.D16Unorm, VkFormat.D16Unorm);
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Add(Format.S8UintD24Unorm, VkFormat.D24UnormS8Uint);
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Add(Format.X8UintD24Unorm, VkFormat.X8D24UnormPack32);
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Add(Format.D32Float, VkFormat.D32Sfloat);
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Add(Format.D24UnormS8Uint, VkFormat.D24UnormS8Uint);
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Add(Format.D32FloatS8Uint, VkFormat.D32SfloatS8Uint);
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