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Infra: Capitalisation Consistency (#6296)
* Rename Ryujinx.UI.Common * Rename Ryujinx.UI.LocaleGenerator * Update in Files AboutWindow * Configuration State * Rename projects * Ryujinx/UI * Fix build * Main remaining inconsistencies * HLE.UI Namespace * HLE.UI Files * Namespace * Ryujinx.UI.Common.Configuration.UI * Ryujinx.UI.Common,Configuration.UI Files * More instances
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@ -7,7 +7,7 @@ using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Ui;
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using Ryujinx.HLE.UI;
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using System;
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namespace Ryujinx.HLE
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@ -63,7 +63,7 @@ namespace Ryujinx.HLE
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/// The handler for various UI related operations needed outside of HLE.
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/// </summary>
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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internal readonly IHostUiHandler HostUiHandler;
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internal readonly IHostUIHandler HostUIHandler;
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/// <summary>
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/// Control the memory configuration used by the emulation context.
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@ -177,7 +177,7 @@ namespace Ryujinx.HLE
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IRenderer gpuRenderer,
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IHardwareDeviceDriver audioDeviceDriver,
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MemoryConfiguration memoryConfiguration,
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IHostUiHandler hostUiHandler,
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IHostUIHandler hostUIHandler,
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SystemLanguage systemLanguage,
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RegionCode region,
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bool enableVsync,
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@ -204,7 +204,7 @@ namespace Ryujinx.HLE
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GpuRenderer = gpuRenderer;
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AudioDeviceDriver = audioDeviceDriver;
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MemoryConfiguration = memoryConfiguration;
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HostUiHandler = hostUiHandler;
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HostUIHandler = hostUIHandler;
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SystemLanguage = systemLanguage;
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Region = region;
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EnableVsync = enableVsync;
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