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misc: Rename DirtyHacks to DirtyHack
Rename DirtyHack.ShaderCompilationThreadSleep to ShaderTranslationDelay Changed EnabledDirtyHack to a struct rename DirtyHackCollection to DirtyHacks
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60
src/Ryujinx.Common/Configuration/DirtyHack.cs
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60
src/Ryujinx.Common/Configuration/DirtyHack.cs
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using Gommon;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Ryujinx.Common.Configuration
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{
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[Flags]
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public enum DirtyHack : byte
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{
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Xc2MenuSoftlockFix = 1,
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ShaderTranslationDelay = 2
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}
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public readonly struct EnabledDirtyHack(DirtyHack hack, int value)
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{
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public DirtyHack Hack => hack;
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public int Value => value;
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public ulong Pack() => Raw.PackBitFields(PackedFormat);
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public static EnabledDirtyHack Unpack(ulong packedHack)
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{
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var unpackedFields = packedHack.UnpackBitFields(PackedFormat);
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if (unpackedFields is not [var hack, var value])
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throw new ArgumentException(nameof(packedHack));
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return new EnabledDirtyHack((DirtyHack)hack, (int)value);
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}
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private uint[] Raw => [(uint)Hack, (uint)Value.CoerceAtLeast(0)];
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public static readonly byte[] PackedFormat = [8, 32];
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}
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public class DirtyHacks : Dictionary<DirtyHack, int>
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{
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public DirtyHacks(IEnumerable<EnabledDirtyHack> hacks)
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=> hacks.ForEach(edh => Add(edh.Hack, edh.Value));
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public DirtyHacks(ulong[] packedHacks) : this(packedHacks.Select(EnabledDirtyHack.Unpack)) {}
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public ulong[] PackEntries()
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=> Entries.Select(it => it.Pack()).ToArray();
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public EnabledDirtyHack[] Entries
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=> this
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.Select(it => new EnabledDirtyHack(it.Key, it.Value))
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.ToArray();
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public static implicit operator DirtyHacks(EnabledDirtyHack[] hacks) => new(hacks);
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public static implicit operator DirtyHacks(ulong[] packedHacks) => new(packedHacks);
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public new int this[DirtyHack hack] => TryGetValue(hack, out var value) ? value : -1;
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public bool IsEnabled(DirtyHack hack) => ContainsKey(hack);
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}
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}
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