infra: Update to Ryujinx.LibHac 0.20.0.

This time it's pulled in via GitLab package registry.
This commit is contained in:
GreemDev
2025-05-18 02:26:39 -05:00
parent e18e27fbc5
commit f6c1e97110
19 changed files with 74 additions and 41 deletions

View File

@ -62,7 +62,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties;
foreach (ulong localCommunicationId in controlProperty.LocalCommunicationId.ItemsRo)
foreach (ulong localCommunicationId in controlProperty.LocalCommunicationId)
{
if (localCommunicationId == localCommunicationIdChecked)
{
@ -1114,7 +1114,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
}
// TODO: Call nn::arp::GetApplicationLaunchProperty here when implemented.
NetworkClient.SetGameVersion(context.Device.Processes.ActiveApplication.ApplicationControlProperties.DisplayVersion.Items.ToArray());
NetworkClient.SetGameVersion(context.Device.Processes.ActiveApplication.ApplicationControlProperties.DisplayVersion);
resultCode = ResultCode.Success;