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Fix Vulkan blit-like operations swizzle (#5003)
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@ -1098,6 +1098,11 @@ namespace Ryujinx.Graphics.Vulkan
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_descriptorSetUpdater.SetTextureAndSampler(Cbs, stage, binding, texture, sampler);
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}
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public void SetTextureAndSamplerIdentitySwizzle(ShaderStage stage, int binding, ITexture texture, ISampler sampler)
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{
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_descriptorSetUpdater.SetTextureAndSamplerIdentitySwizzle(Cbs, stage, binding, texture, sampler);
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}
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public void SetTransformFeedbackBuffers(ReadOnlySpan<BufferRange> buffers)
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{
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PauseTransformFeedbackInternal();
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