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Implement soft float64 conversion on shaders when host has no support (#5159)
* Implement soft float64 conversion on shaders when host has no support * Shader cache version bump * Fix rebase error
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Shader.Translation
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{
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enum HelperFunctionName
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{
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ConvertDoubleToFloat,
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ConvertFloatToDouble,
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TexelFetchScale,
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TextureSizeUnscale
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}
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