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Migrate to .NET 9 (#198)
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@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Input
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/// <summary>
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/// The lock of the parent.
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/// </summary>
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private readonly object _parentLock;
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private readonly Lock _parentLock;
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/// <summary>
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/// The dispose state.
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@ -62,7 +62,7 @@ namespace Ryujinx.Audio.Input
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/// <param name="parentLock">The lock of the manager</param>
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/// <param name="deviceSession">The hardware device session</param>
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/// <param name="bufferEvent">The buffer release event of the audio input</param>
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public AudioInputSystem(AudioInputManager manager, object parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
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public AudioInputSystem(AudioInputManager manager, Lock parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
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{
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_manager = manager;
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_parentLock = parentLock;
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