e55629a908
misc: chore: [ci skip] Play Report Analyzer: Added Multi Value formatters
2025-02-05 19:42:36 -06:00
c638a7daf8
misc: chore: Move Play Report analyzer into a dedicated namespace and remove the PlayReport name prefix on types
2025-02-05 19:27:44 -06:00
5e5e180fea
PlayReportAnalyzer: Added Pokemon Scarlet and Violet ( #630 )
...
Every base game location excluding buildings are done, DLC locations
will be added at a later point
2025-02-05 18:32:27 -06:00
131fe71205
Update Korean translation ( #624 )
2025-02-05 02:40:37 -06:00
6af388c623
misc: chore: [ci skip] oops forgot to localize the reset button & confirmation
2025-02-05 02:01:33 -06:00
45cec4e7cf
UI: In-app Configuration resetting
2025-02-05 01:42:27 -06:00
479b38f035
Add tooltips to game status ( #625 )
2025-02-05 00:42:20 -06:00
3ecc7819cc
UI: Fix the app list sort types using the newly changed localization keys
2025-02-04 23:47:24 -06:00
4b1d94ccd8
misc: chore: [ci skip] use MultiplayerInfoConverter instance instead of constructing for every use
2025-02-04 23:36:36 -06:00
4ae9f1c0d2
UI: Use Hosted Games & Player Count localization keys in list view too
2025-02-04 23:31:31 -06:00
717851985e
UI: Reorganize Game Info dialog popup + localization
2025-02-04 23:28:37 -06:00
bd08a111a8
UI: Show what each value is in the Game Info dialog, add game icon
2025-02-04 22:47:12 -06:00
1972a47f39
UI: Game stats button on right click for Grid view users
2025-02-04 19:32:17 -06:00
222ceb818b
misc: chore: Use ApplicationLibrary helpers for getting DLCs & Updates for a game
2025-02-04 18:21:49 -06:00
b0fcc5bee1
misc: chore: Simplify HasCompatibilityEntry
...
(Totally didn't realize that SelectedApplication is already an ApplicationData)
2025-02-04 18:21:24 -06:00
820e8f7375
[ci skip] UI: Strip dumped file information out of the DLC name
2025-02-04 18:10:28 -06:00
e8a7d5b0b7
UI: Only show DLC RomFS button under Extract Data when DLCs are available.
...
Also convert the constructor of DlcSelectViewModel to expect a normal title id and not one already converted to the base ID.
2025-02-04 17:21:54 -06:00
fafb99c702
misc: chore: [ci skip] don't even bother looking up the application; the tag present on the control *is* a valid title ID and can't reasonably change in between the tag being set and playability information being requested.
...
Even if it does, worst case scenario the compat list that pops up has no results.
2025-02-04 15:57:32 -06:00
df9e6e4812
UI: Added the ability to view Compat information on right click, and on clicking the status itself like the title ID button.
2025-02-04 15:51:27 -06:00
566f3d079a
misc: chore: Play Report analyzer code simplification
2025-02-04 00:56:59 -06:00
d7707d4176
UI: RPC: Only update presence if a value is actually different from the current presence
2025-02-03 23:12:50 -06:00
7a9b62884a
misc: chore: type-specific value accessors on PlayReportValue
2025-02-03 19:56:02 -06:00
de9faf183a
misc: chore: [ci skip] wrong element order
2025-02-03 19:45:05 -06:00
0bf7c5dfa2
misc: chore: [ci skip] AlwaysReturn factory function to go with the AlwaysResets singleton one.
2025-02-03 19:23:47 -06:00
11bc32d98e
UI: RPC: Reset Details when switching between Master Mode and Normal Mode on the title screen.
2025-02-03 19:19:17 -06:00
063430ea16
misc: chore: Use .Match
2025-02-03 19:18:31 -06:00
65f08caaa3
misc: chore: .Match helper method on PlayReportAnalyzer.FormattedValue.
2025-02-03 19:18:17 -06:00
f225b18c05
misc: chore: XMLDocs on PlayReportAnalyzer system.
...
- Change PlayReportValue to a basic class passed normally instead of a struct passed by reference
2025-02-03 18:54:38 -06:00
d8549f687b
misc: chore: convert split ThreadStatic fields & property getter/setters into a single property with [field: ThreadStatic]
2025-02-03 17:04:11 -06:00
5ab50680b4
HLE: Run Play Report event handlers in a dedicated .NET thread
2025-02-03 17:01:44 -06:00
a0edc5c2b0
UI: RPC: Small change to how values are passed to hopefully detect the player pos better
2025-02-03 15:46:39 -06:00
158ea7b4d6
misc: chore: logged coordinate is a decimal not a whole number
2025-02-03 15:33:12 -06:00
8bc3de8303
UI: RPC: Add TOTK current world layer to RPC based on logged player y pos
2025-02-03 14:54:34 -06:00
c812106611
UI: Show playability information under game version in List view
2025-02-03 13:49:56 -06:00
11e4d8f970
Add the JP version of P5R to the list of Metal games ( #612 )
2025-02-03 01:36:58 -06:00
774edb7b29
UI: Match System Time is now an active setting which you can toggle on/off.
2025-02-02 23:46:55 -06:00
55536f5d78
misc: chore: Early exit HandlePlayReport if RPC is not enabled
2025-02-02 22:14:43 -06:00
b2eecd28ce
UI: RPC: Value Formatter V3
...
- Allows the ability to bind a single PlayReportGameSpec to multiple title IDs, like for MK8D
- Allows the ability for the value formatters to tell the caller of the analyzer that they should reset the value, and also added the ability to explicitly not handle a value format.
2025-02-02 22:10:49 -06:00
fe43c32e60
UI: The argument to Play Report value formatters is now a struct containing the current ApplicationMetadata & the BoxedValue that was the only argument previously.
...
This allows for the title of Mario Kart to be localized when one of the value checkers doesn't match.
2025-02-02 20:47:42 -06:00
8117e160c2
misc: chore: [ci skip] Move the play report analyzer definition into a PlayReport static class to avoid polluting the Discord integration module
2025-02-02 20:32:01 -06:00
bf713a80d6
PlayReportAnalyzer: Added Games ( #614 )
...
Added Super Mario Odyssey, Super Mario Odyssey (China), Super Mario 3D
World + Bowser's Fury, Mario Kart 8 Deluxe and Mario Kart 8 Deluxe
(China)
2025-02-02 20:29:00 -06:00
2d7700949c
UI: Play Report Analysis V2
...
Support for multiple keys per game, and provide an order of resolution via Priority.
(Currently) functionally identical to before, as only BOTW Master Mode is supported.
2025-02-02 16:07:30 -06:00
ea2287af03
misc: chore: Rewrite play report checker to use a simple loop instead of Gommon Optionals
...
(I love how a class that's supposed to guard against null values entering your code still allows them thats so cool)
2025-02-02 13:17:31 -06:00
37af8c70aa
UI: RPC: Add the ability for the DiscordIntegrationModule to inspect values in Play Reports and dynamically show different gameplay values, depending on a predefined map of values and formatters.
...
Currently only BOTW Master Mode is supported.
Open to PRs!
2025-02-02 02:21:33 -06:00
50cee3fd19
feature: HorizonStatic PlayReportPrinted event
2025-02-02 02:20:14 -06:00
a46aacf2e2
gpu: Switch the 500ms timeout back to 1s
...
It seemed like it was waiting for 1 second no matter what; might as well have the log & syncpoint map match reality.
2025-02-01 19:21:19 -06:00
ad9d6588e8
misc: chore: Collapse HLE swkbd character validation utils into a single class
2025-02-01 14:11:35 -06:00
38ef65aae0
misc: chore: Move all GeneratedRegex methods into one static class with static instance accessors.
2025-02-01 14:07:32 -06:00
9f94aa1c79
misc: chore: gpu: Lower default Syncpoint wait timeout from 1 second to 500ms
2025-02-01 03:30:13 -06:00
2c9a26c11c
misc: chore: Regular Architecture bool properties in RunningPlatform without OS constraint
2025-02-01 03:29:24 -06:00