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131 Commits

Author SHA1 Message Date
d00754477e Add Firmware keyword in log if it is indeed firmware (#343)
Co-authored-by: LotP1 <rasmus.stilling.pedersen1@gmail.com>
2024-12-07 04:03:01 -06:00
0bc1eddaeb Update Spanish translation (#332)
- Added translations for XCI trimmer
- Added translations for Cabinet applet
- Added translations for Keys installer
- Other miscellaneous translations added
2024-12-06 21:57:35 -06:00
baad1e313f Stub Ldn.Lp2p.ISfService: 776 (DestroyGroup) (#353)
This prevents a crash in Mario Kart Live: Home Circuit that would occur
after exiting the kart pairing screen.
2024-12-06 14:43:31 -06:00
a1e6d11dcb Update Korean translation (#352) 2024-12-06 09:18:09 -06:00
3d168a8bfa direct errored updates to ryujinx.app 2024-12-06 08:18:24 -06:00
000c1756de version 1.2 in Info.plist 2024-12-06 08:17:04 -06:00
1d0152b961 UI: Move Shader Compilation hint, graphics backend, and GPU manufacturer to the right side of the status bar, next to firmware version.
Removed the "Game:" prefix in front of FPS.
2024-12-04 03:37:21 -06:00
07690e4527 chore: applets: Cleanup redundant ReadStruct implementations & provide a default implementation for IApplet#GetResult. 2024-12-04 02:24:40 -06:00
08b7257be5 Add the Cabinet Applet (#340)
This adds the missing Cabinet Applet, which allows for formatting
Amiibos and changing their names.
2024-12-02 23:40:02 -06:00
17483aad24 ARMeilleure: Allow TPIDR2_EL0 to be set properly (#339) 2024-12-02 14:42:07 -06:00
6b5cb151c3 Implement and stub services required for Mario Kart Live: Home Circuit (#331)
These changes allow Mario Kart Live: Home Circuit (v2.0.0) to boot into
menus. Kart functionality has not been implemented and will not work.

Version 1.0.0 is currently unsupported due to unimplemented ARM
registers. I plan on addressing this issue at a later date.


### Here is a list of the implemented and stubbed services in this PR:
#### Implemented:
Ldn.Lp2p.IServiceCreator: 0 (CreateNetworkService)
Ldn.Lp2p.IServiceCreator: 8 (CreateNetworkServiceMonitor)
Ldn.Lp2p.ISfService: 0 (Initialize)
Ldn.Lp2p.ISfServiceMonitor: 0 (Initialize)
Ldn.Lp2p.ISfServiceMonitor: 256 (AttachNetworkInterfaceStateChangeEvent)
Ldn.Lp2p.ISfServiceMonitor: 328 (AttachJoinEvent)
#### Stubbed:
Ldn.Lp2p.ISfService: 768 (CreateGroup)
Ldn.Lp2p.ISfService: 1536 (SendToOtherGroup)
Ldn.Lp2p.ISfService: 1544 (RecvFromOtherGroup)
Ldn.Lp2p.ISfServiceMonitor: 288 (GetGroupInfo)
Ldn.Lp2p.ISfServiceMonitor: 296 (GetGroupInfo2)
Ldn.Lp2p.ISfServiceMonitor: 312 (GetIpConfig)
2024-11-30 17:20:48 -06:00
3680df6092 Fix for missing text with specific system locale encoding (#330) 2024-11-30 17:17:30 -06:00
facc12a94a JIT Sparse Function Table random crash fix (#319)
A couple of games have random crashing with the JIT Sparse Ftable changes, and it seems to have been caused by an insufficient int size returned by `AddressTableLevel#GetValue(ulong address)`.
It was 32 bits (Int32), but the GiantBlock (which is the current address table impl) uses potentially 36 bits for the first level.
2024-11-29 16:32:55 -06:00
8e55e6d6d7 Korean translation for key install tool (#329) 2024-11-29 15:39:11 -06:00
346dfe9542 Added Tool for installing keys (#233)
#232 

![image](https://github.com/user-attachments/assets/5ae6118d-3857-4005-8392-5398c8fa91d5)
2024-11-28 17:32:07 -06:00
8a2b56cae6 Fix logic surrounding PushDescriptors in Vulkan (#257) 2024-11-28 17:00:12 -06:00
baf179efdb ignore macos attribute files (#302) 2024-11-28 16:55:51 -06:00
2a72fb2088 UI: RPC: Add Diablo III 2024-11-26 17:15:11 -06:00
0caeab2270 Remove 'Enter' hotkey in settings menu (#95)
This allows the Enter key to be bound to a button when using the
Avalonia UI.
2024-11-25 13:46:41 -06:00
f72d2c1b2b UI: Add Mii Edit Applet Locale (#311)
This allows the "Mii Edit Applet" dropdown to be localized ( I already
went ahead and localized French )
2024-11-25 13:43:01 -06:00
a18cecbc30 Korean "Show Changelog" translation (#313) 2024-11-25 13:40:39 -06:00
2e6794e69b Add custom refresh rate mode to VSync option (#238)
Rebased @jcm93's refreshinterval branch:
https://github.com/jcm93/Ryujinx/tree/refreshinterval

The option is placed under System/Hacks. Disabled, it's the default
Ryujinx behavior. Enabled, the behavior is shown in the attached
screenshots. If a framerate is too high or low, you can adjust the value
where you normally toggle VSync on and off. It will also cycle through
the default on/off toggles.

Also, in order to reduce clutter, I made an adjustment to remove the
target FPS and only show the percentage.

---------

Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com>
2024-11-25 13:39:09 -06:00
7e16fccfc1 UI: Fix icons getting cutoff in the About window (#310)
Before:


![image](https://github.com/user-attachments/assets/c8d6b7d5-487b-4ab9-83e3-9489eaa0a076)

After:


![image](https://github.com/user-attachments/assets/18ea6360-f6ee-48e6-9a0a-cd8d88a0cf51)
2024-11-24 11:33:53 -06:00
a81212bbf1 Fix window decorations being too wide (#309) 2024-11-24 09:49:44 -06:00
e8d3ad4d8b UI: RPC: TSUKIHIME -A piece of blue glass moon- asset image 2024-11-23 13:10:53 -06:00
3b6731a351 infra: Undo packing native libraries into executable. 2024-11-22 17:51:44 -06:00
e653848a2c JIT Sparse Function Table (#250)
More up to date build of the JIT Sparse PR for continued development.
JIT Sparse Function Table was originally developed by riperiperi for the
original Ryujinx project, and decreased the amount of layers in the
Function Table structure, to decrease lookup times at the cost of
slightly higher RAM usage.
This PR rebalances the JIT Sparse Function Table to be a bit more RAM
intensive, but faster in workloads where the JIT Function Table is a
bottleneck. Faster RAM will see a bigger impact and slower RAM (DDR3 and
potentially slow DDR4) will see a slight performance decrease.
This PR also implements a base for a PPTC profile system that could
allow for PPTC with ExeFS mods enabled in the future.
This PR also potentially fixes a strange issue where Avalonia would time
out in some rare instances, e.g. when running ExeFS mods with TotK and a
strange controller configuration.

---------

Co-authored-by: Evan Husted <gr33m11@gmail.com>
2024-11-22 15:33:44 -06:00
5534001152 UI: Always save screenshots to the Ryujinx data directory. 2024-11-22 15:08:24 -06:00
e05875a079 UI: It's called "live testing." 2024-11-22 14:52:56 -06:00
49eeb26b6f UI: I may be stupid. Primary button result is Ok, not Yes. 2024-11-22 14:46:10 -06:00
f8d63f9a2f UI: Add a show changelog button in the Updater, for new updates & when you're on the latest version. 2024-11-22 14:38:58 -06:00
e2b7738465 Add all the missing locales from XCI Trimmer and LDN merge (#281)
Hello any fellow developers that may be reading this. Whenever you add
any new locales to `en_US.json`, please make sure to add them to the
rest of the locale files. I will not always be there to add them myself.
2024-11-22 11:07:47 -06:00
1d42c29335 Add more mentions of canary (#258)
This should hopefully make it clearer whether or not you're using
canary.

Changelog:
- Changed github workflows to have "canary" in the zip files
- Added `App.FullAppName` in the about section, so that it's clear in
there too
- Changed log name for canary builds to
`Ryujinx_Canary_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log`
(normal builds should still be
"Ryujinx_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log)
2024-11-21 12:34:53 -06:00
c2de5cc700 Fix really obvious typo, lol 2024-11-21 10:16:13 -06:00
aaaf60b7a4 Change headless to nogui in the release artifacts (#285)
This makes it so that instead of the files you download being
`sdl2-ryujinx-headless` they are now `nogui-ryujinx`in the release (and
canary) artifacts
2024-11-20 12:20:38 -06:00
150e06e0de Add documentation and ldn labels to labeler.yml (#282)
This should make it so that any changes made to ldn and documentation
related files should be auto-labeled
2024-11-20 11:52:16 -06:00
c0a4d95c5d ARMeilleure: Implement TPIDR2_EL0 (#280)
This is an implementation of the TPIDR2_EL0 register. There may be more
potential use-cases for this register not included in this PR, but this
implements the use-case seen in SuperTuxKart.
2024-11-19 13:02:24 -06:00
c3831428e0 Try and fix weird nullref 2024-11-19 10:22:11 -06:00
fda79efed4 Fix Windows builds not being uploaded 2024-11-19 09:31:22 -06:00
8444e4dca0 Fixed mime types button not updating after install/uninstall (#241) 2024-11-19 02:16:15 -06:00
008d908c5a Update Chinese locale missing line (#259) 2024-11-19 01:59:56 -06:00
722953211d Add Zelda Echoes of Wisdom Amiibos informations (#262)
This adds missing informations about Zelda Echoes of Wisdom Amiibos.
2024-11-19 01:59:00 -06:00
df5002bdbf Created bool to store if the "Avilable Update" should be hidden on startup (--hide-updates) (#272)
fixes #263
2024-11-19 01:52:51 -06:00
f4b757c584 Add XCITrimmerTrim and XCITrimmerUntrim Locales (#273) 2024-11-18 15:05:00 -06:00
25d69079cb Fix a couple dead links and spotty wording in docs (#260)
Made it clearer that building is for contributors only in `COMPILING.md`

Fixed 2 dead links in `CONTRIBUTING.md`, that were caused by separating
`COMPILING.md` and file structure changed to `pr-guide.md`
2024-11-17 04:35:37 -06:00
2e1ede5348 Merge remote-tracking branch 'origin/master' 2024-11-17 00:58:10 -06:00
52f42d450f try 1: Fix IndexOutOfBounds in SDL2GamepadDriver.cs 2024-11-17 00:57:56 -06:00
11416e2167 i18n: es_ES: Added missing translations and minor fixes (#242)
Added missing translations and fixed a few spelling mistakes.
2024-11-17 00:17:56 -06:00
e5d076a1b2 Fixed some broken urls (#249) 2024-11-17 00:16:05 -06:00
d394dd769a Updated IT translation file (#243) 2024-11-17 00:15:06 -06:00
6de3afc43d misc: chore: Move build instructions into its own markdown file; remove compatibility section since there's no games list. 2024-11-15 06:02:26 -06:00
9b90e81817 Fix window sizing when "Show Title Bar" is enabled (#247)
Fixes a bug that causes the main window to not size properly when the
TitleBar is enabled (i.e.: when the TitleBar and MenuStrip are separate
entities). Corrects the size for main window startup and when a user
clicks a "View > Window Size > *Resolution Here*" MenuStripItem

Prior to this fix if a user selects 720p/1080p and "Show Title Bar" is
enabled, the window would be sized smaller than intended and display
black bars on the sides of the render area
2024-11-15 01:26:35 -06:00
1e53a17041 misc: Add LEGO Horizon Adventures image asset to Discord RPC 2024-11-15 01:18:00 -06:00
0c23104792 Add mention of canary to README.md (#236) 2024-11-15 00:24:18 -06:00
1ed2aea029 Update ko_KR again 2024-11-14 02:28:00 -06:00
34caa03385 Update ko_KR.json 2024-11-14 02:16:54 -06:00
104701e80d Updtate Korean translation! (#226)
I participated in the Ryujinx Korean localisation through crowdin, but
there were some parts that I couldn't express in my own colours because
of the existing translation, but I started from scratch and coloured it
with my own colours.

There were some duplicates while editing, so I fixed them all.
2024-11-14 02:08:56 -06:00
cef88febb2 Implement IAllSystemAppletProxiesService: 350 (OpenSystemApplicationProxy) (#237)
Implements IAllSystemAppletProxiesService: 350
(OpenSystemApplicationProxy)

This fixes a crash that occurs when launching an NSP forwarder generated
by Nro2Nsp.
2024-11-13 22:29:00 -06:00
5fccfb76b9 Fix divide by zero when recovering from missed draw (Vulkan), authored by EmulationEnjoyer (#235)
Adds the fix for the crash in the opening cutscene of Baldo: The Sacred
Owls when using Vulkan, from ryujinx-mirror. The original discussion
about the fix can be found
[here.](https://github.com/ryujinx-mirror/ryujinx/pull/52)

It's up to you if you want to merge this, it's one of the very few
improvements that ryujinx-mirror got that hasn't made it into your fork
yet. My opinion is that without a graphics expert on board, we can't
know the real cause of this divide-by-zero issue and will have to make
do with this patch to fix it. And I think we will have to do this many
times in the future for other games that suffer crashes at the moment as
well, at least going by current discussions in the #development section
of the discord.

I did not come up with this fix, all credit goes to
[EmulationEnjoyer](https://github.com/EmulationEnjoyer) for putting
Ryujinx through a debugger and discovering the cause of the crash.
2024-11-13 20:36:59 -06:00
4cb5946be4 UI: RPC: Only show hours at maximum for play time 2024-11-11 18:22:19 -06:00
e1dfb48e23 misc: Specify Normal or Canary in Version log line 2024-11-11 18:22:19 -06:00
6d8738c048 TESTERS WANTED: RyuLDN implementation (#65)
These changes allow players to matchmake for local wireless using a LDN
server. The network implementation originates from Berry's public TCP
RyuLDN fork. Logo and unrelated changes have been removed.

Additionally displays LDN game status in the game selection window when
RyuLDN is enabled.

Functionality is only enabled while network mode is set to "RyuLDN" in
the settings.
2024-11-11 16:06:50 -06:00
abfcfcaf0f Fix issue with Logger.Trace (#228) 2024-11-11 14:14:29 -06:00
d404a8b05b i may be stupid 2024-11-10 23:34:30 -06:00
42cbe24bb1 Actually fix Canary showing the wrong repo 2024-11-10 23:32:37 -06:00
79ba9d1258 UI: RPC: Fix asset image hover string version pointing to the Canary repo in Canary 2024-11-10 23:26:15 -06:00
826ffd4a04 misc: Move the LowPowerPtc event handler that changes Optimizations.LowPower into the ConfigurationState ctor 2024-11-10 22:31:26 -06:00
7369079459 misc: chore: cleanup 2 accidental xml namespaces 2024-11-10 22:23:03 -06:00
a506d81989 Split ConfigurationState into 3 parts:
Migration, Model, and everything else.
2024-11-10 22:16:45 -06:00
15c20920b3 I thought this was a typo on my part; it wasn't 2024-11-10 22:04:55 -06:00
285ee276b6 misc: Bake in value change logging into ReactiveObject to reduce logic duplication. 2024-11-10 22:03:12 -06:00
617b81e209 UI: Conditionally enable install/uninstall file types buttons based on whether they're installed already 2024-11-10 20:33:49 -06:00
eb6ce7bcb3 misc: chore: replace some new "" additions & some I missed 2024-11-10 20:09:02 -06:00
69f75f2df1 misc: Fix small code formatting & styling issues 2024-11-10 19:58:02 -06:00
10c8d73b60 UI: Ryujinx Canary title in NCA extractor 2024-11-10 19:10:02 -06:00
e01a30016e RPC: Add Mario & Luigi Brothership image. 2024-11-10 17:01:47 -06:00
e26625dfd5 UI: Disable XCI trimmer button when in-game 2024-11-10 16:17:36 -06:00
9c82d98ec4 headless: Add Ignore Controller Applet as a configurable option 2024-11-10 15:48:07 -06:00
4aae82bad1 misc: Small cleanups 2024-11-10 15:34:24 -06:00
299be822c4 UI: fix: when switching players, it would show old config (#122)
When switching between players' gamepads while saving settings, then
returning to the previous player, the settings show the default settings
instead of the actual settings applied
2024-11-09 23:24:17 -06:00
b17e4f79fb Adds the ability to read a amiibo's nickname from the VirtualAmiiboFile (#217)
This feature adds a way to change the Amiibo's nickname inside Smash and
other places where it's used, so it’s not always "Ryujinx." However, I
did not add a GUI or create the Cabinet applet that would allow users to
change this. So you will have to go to system/amiibo and find your
amiibo id to change it.
2024-11-09 21:18:50 -06:00
a7b58df3fe Appimage Round 2 (#73) 2024-11-09 19:30:19 -06:00
8c2d6192ba Add Dummy Applet to Replace NotImplementedException (#216)
Currently, in Ryujinx, if an app attempts to open an unimplemented
applet, it crashes. This change adds a dummy applet to send a dummy
response instead of crashing and logs the applet.
2024-11-09 19:28:12 -06:00
2a23000fed Add Canary release badge & links 2024-11-08 19:54:36 -06:00
ab7d0a2e6d nuget: bump Microsoft.IdentityModel.JsonWebTokens from 8.0.1 to 8.1.2 (#13) 2024-11-07 10:47:40 -06:00
bd2681b2f9 Add missing and update translations for zh-tw (#158)
Simply add back some missing translations and update outdated
translations for zh-tw.
2024-11-07 10:46:40 -06:00
640d7f9e77 Updater: kinda confused how this didn't work? 2024-11-06 19:55:58 -06:00
02e8278438 Merge remote-tracking branch 'origin/master' 2024-11-06 19:46:30 -06:00
6acd86c890 Fix canary updater & checking if current build is canary. 2024-11-06 19:46:20 -06:00
708256ce96 Add just, a whole bunch of games to RPC assets. (#98) 2024-11-06 19:22:40 -06:00
5bf50836e1 i18n: missing comma in en_US locale 2024-11-06 18:24:30 -06:00
730ba44043 misc: Canary-specific naming & other small changes I had that I need to push. 2024-11-06 18:23:27 -06:00
36c374cc7a fix: remove --deep (#188) 2024-11-06 18:18:59 -06:00
75f714488e Add many missing locales to all languages (#160)
* Added many missing locales
2024-11-06 17:57:12 -06:00
4831965404 Add ability to trim and untrim XCI files from the application context menu AND in Bulk (#105) 2024-11-06 17:37:30 -06:00
47b8145809 Fix fullscreen when using 'Show Title Bar' (#150) 2024-11-06 17:36:30 -06:00
20cc21add6 fix minor grammatical issues in en_US.json (#183) 2024-11-06 17:36:02 -06:00
683baec1af OOPSIE!!!!!!!!! 2024-11-06 17:04:20 -06:00
f4957d2a09 Didn't realize you could compare tags and not just releases although that should have been obvious 2024-11-06 17:00:16 -06:00
3e1182af22 Specify what is a canary tag 2024-11-06 16:55:17 -06:00
6664ed1b11 Merge remote-tracking branch 'origin/master' 2024-11-06 16:48:33 -06:00
0c88b9eff7 Canary & Release separation. 2024-11-06 16:48:20 -06:00
8a064bcd7e Update README.md (#187) 2024-11-05 12:34:38 -06:00
5ff962be37 fix index out of range check in GetCoefficientAtIndex (#164) 2024-11-03 13:58:27 -06:00
d9c8b7d937 feat: add DebugMouse HID (#163) 2024-11-03 13:58:14 -06:00
feeeafe8fe Update MacOS distribution .icns (#139) 2024-11-02 19:37:42 -05:00
04f014c777 hotfix: Locale formatting 2024-11-01 16:17:08 -05:00
4a677deb50 infra: Add build/release workflows to solution items, remove jitsupport dylib from linux & windows, pack native libraries into Ryujinx executable. 2024-11-01 16:04:32 -05:00
1c07bf3dd0 misc: Abstract repeated logic in markup extensions & move Updater into the base of the Avalonia project. 2024-11-01 15:48:25 -05:00
4c83794254 Avalonia: Move LocaleExtension & IconExtension into one namespace to simplify the usage sites in the markup. 2024-11-01 13:00:56 -05:00
6911e288bc misc: Code cleanups. 2024-11-01 12:00:07 -05:00
67ab54e2bb misc: Remove custom themes in config. 2024-11-01 11:58:58 -05:00
139c195eb7 misc: Replace "" with string.Empty. 2024-11-01 11:57:23 -05:00
9305d171e7 Textures : Increase the amount of VRAM Cache available for Textures based on selected DRAM. (#36) 2024-11-01 06:46:29 -05:00
fb4ab5ea08 UI: Set UseFloatingWatermark to false when the watermark is empty (#135) 2024-11-01 06:46:15 -05:00
d7e17abade Fix homebrew loading. Fixes #109, #107 2024-11-01 06:41:02 -05:00
bdb92224f9 update shell image 2024-10-31 14:05:33 -05:00
b21740c931 Much-needed clarification 2024-10-30 13:24:29 -05:00
4f06c343a4 Removed mentions of the old Ryujinx repo in the docs (#114) 2024-10-30 10:52:38 -05:00
6c6f18509b Update README
Latest release badge, mention where you can find releases in the building section, make discord badge more obvious.
2024-10-30 08:52:55 -05:00
70b7c4c1c3 French: Fixed faulty colon formatting and wrong translations (#92)
* Fixed faulty colon formatting and wrong translations

(The wrong translatations were mostly my fault but you don't need to know that)

* Fixed a typo

* Fixed a couple more colons

* Changed DRamTooltip

* Update fr_FR.json
2024-10-30 02:23:18 -05:00
7764a74a6d Update pt_BR.json (#97)
Inserting new translations and updating some.
2024-10-30 02:22:40 -05:00
5de2c4f292 Italian translation (#96) 2024-10-30 02:22:32 -05:00
5845787325 Add option to show the old title bar (#101) 2024-10-30 02:22:22 -05:00
9c94db1130 Update logo (#103)
higher resolution
2024-10-30 02:21:39 -05:00
1c3347c95a Added missing french translations (#87)
and also fixed a couple wrong ones
2024-10-27 17:38:34 -05:00
b70580bc9f Update fr_FR.json (#88) 2024-10-27 17:38:27 -05:00
4926df42a4 Added Thai language description of the Ignore Applet setting (#60) 2024-10-27 06:33:06 -05:00
7038a902c3 Automatically remove invalid dlc and updates as part of auto load (#42)
* Automatically remove invalid dlc and updates as part of auto load
Fixed some minor label spacing issues in options dialog
Removal of unused variable in input view model

* Fixed missing french message for AutoloadDlcAddedMessage
2024-10-27 06:32:32 -05:00
6be8838043 ci moment 2024-10-26 09:00:35 -05:00
033ea86c1b Disable appimage build (for now) 2024-10-26 08:56:27 -05:00
375 changed files with 16521 additions and 5696 deletions

8
.github/labeler.yml vendored
View File

@ -33,3 +33,11 @@ kernel:
infra:
- changed-files:
- any-glob-to-any-file: ['.github/**', 'distribution/**', 'Directory.Packages.props']
documentation:
- changed-files:
- any-glob-to-any-file: 'docs/**'
ldn:
- changed-files:
- any-glob-to-any-file: 'src/Ryujinx.HLE/HOS/Services/Ldn/**'

View File

@ -61,11 +61,11 @@ jobs:
if: matrix.platform.name != 'linux-arm64'
- name: Publish Ryujinx
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Publish Ryujinx.Headless.SDL2
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Set executable bit
@ -122,7 +122,7 @@ jobs:
- name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4
with:
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
name: nogui-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish_sdl2_headless
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
@ -185,6 +185,6 @@ jobs:
- name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4
with:
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
name: nogui-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish_headless/*.tar.gz"
if: github.event_name == 'pull_request'

257
.github/workflows/canary.yml vendored Normal file
View File

@ -0,0 +1,257 @@
name: Canary release job
on:
workflow_dispatch:
inputs: {}
push:
branches: [ master ]
paths-ignore:
- '.github/**'
- 'docs/**'
- 'assets/**'
- '*.yml'
- '*.json'
- '*.config'
- '*.md'
concurrency: release
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.2"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "canary"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "GreemDev"
RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO: "Ryujinx"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx-Canary"
RELEASE: 1
jobs:
tag:
name: Create tag
runs-on: ubuntu-20.04
steps:
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
shell: bash
- name: Create tag
uses: actions/github-script@v7
with:
script: |
github.rest.git.createRef({
owner: context.repo.owner,
repo: context.repo.repo,
ref: 'refs/tags/Canary-${{ steps.version_info.outputs.build_version }}',
sha: context.sha
})
- name: Create release
uses: ncipollo/release-action@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
release:
name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
strategy:
matrix:
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.github/csc.json"
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Configure for release
run: |
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Create output dir
run: "mkdir release_output"
- name: Publish
run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained
- name: Packing Windows builds
if: matrix.platform.os == 'windows-latest'
run: |
pushd publish_ava
rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/nogui-ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
shell: bash
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish_ava
rm publish/libarmeilleure-jitsupport.dylib
chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/nogui-ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
shell: bash
#- name: Build AppImage (Linux)
# if: matrix.platform.os == 'ubuntu-latest'
# run: |
# BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
# PLATFORM_NAME="${{ matrix.platform.name }}"
# sudo apt install -y zsync desktop-file-utils appstream
# mkdir -p tools
# export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
# wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
# chmod +x tools/appimagetool
# chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
# if [ "$PLATFORM_NAME" = "linux-x64" ]; then
# ARCH_NAME=x64
# export ARCH=x86_64
# elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
# ARCH_NAME=arm64
# export ARCH=aarch64
# else
# echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
# exit 1
# fi
# export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
# BUILDDIR=publish_ava OUTDIR=publish_ava_appimage distribution/linux/appimage/build-appimage.sh
# Add to release output
# pushd publish_ava_appimage
# mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
# mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
# popd
# shell: bash
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip"
#artifacts: "release_output/*.tar.gz,release_output/*.zip/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
macos_release:
name: Release MacOS universal
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Setup LLVM 15
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 15
- name: Install rcodesign
run: |
mkdir -p $HOME/.bin
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
rm apple-codesign.tar.gz
mv rcodesign $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
- name: Configure for release
run: |
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}

View File

@ -38,12 +38,12 @@ jobs:
return core.error(`No artifacts found`);
}
let body = `Download the artifacts for this pull request:\n`;
let hidden_headless_artifacts = `\n\n <details><summary>GUI-less (SDL2)</summary>\n`;
let hidden_headless_artifacts = `\n\n <details><summary>GUI-less</summary>\n`;
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
for (const art of artifacts) {
if(art.name.includes('Debug')) {
hidden_debug_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else if(art.name.includes('sdl2-ryujinx-headless')) {
} else if(art.name.includes('nogui-ryujinx')) {
hidden_headless_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else {
body += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;

View File

@ -4,7 +4,7 @@ on:
workflow_dispatch:
inputs: {}
push:
branches: [ master ]
branches: [ release ]
paths-ignore:
- '.github/**'
- 'docs/**'
@ -20,7 +20,7 @@ env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.2"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "master"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "GreemDev"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx"
RELEASE: 1
@ -93,6 +93,7 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
@ -101,32 +102,20 @@ jobs:
- name: Publish
run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained
- name: Packing Windows builds
if: matrix.platform.os == 'windows-latest'
run: |
pushd publish_ava
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
pushd publish
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
pushd publish_sdl2_headless
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
shell: bash
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish_ava
chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
pushd publish_sdl2_headless
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/nogui-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
shell: bash
@ -159,20 +148,33 @@ jobs:
fi
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish_ava OUTDIR=publish_ava_appimage distribution/linux/appimage/build-appimage.sh
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
# Add to release output
pushd publish_ava_appimage
pushd publish_appimage
mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
popd
shell: bash
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
pushd publish_sdl2_headless
chmod +x Ryujinx.sh Ryujinx.Headless.SDL2
tar -czvf ../release_output/nogui-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
shell: bash
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip/*AppImage*"
artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true
@ -223,22 +225,23 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz"
artifacts: "publish/*.tar.gz, publish_headless/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true

3
.gitignore vendored
View File

@ -175,3 +175,6 @@ PublishProfiles/
# Glade backup files
*.glade~
# Ignore MacOS Attribute Files
._*

23
COMPILING.md Normal file
View File

@ -0,0 +1,23 @@
## Compilation
Building the project is for users that want to contribute code only.
If you wish to build the emulator yourself, follow these steps:
### Step 1
Install the [.NET 8.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/8.0).
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
### Step 2
Either use `git clone https://github.com/GreemDev/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
### Step 3
To build Ryujinx, open a command prompt inside the project directory.
You can quickly access it on Windows by holding shift in File Explorer, then right clicking and selecting `Open command window here`.
Then type the following command: `dotnet build -c Release -o build`
the built files will be found in the newly created build directory.
Ryujinx system files are stored in the `Ryujinx` folder.
This folder is located in the user folder, which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.

View File

@ -12,24 +12,15 @@ Please read the entire document before continuing as it can potentially save eve
We always welcome bug reports, feature proposals and overall feedback. Here are a few tips on how you can make reporting your issue as effective as possible.
### Identify Where to Report
The Ryujinx codebase is distributed across multiple repositories in the [Ryujinx organization](https://github.com/Ryujinx). Depending on the feedback you might want to file the issue on a different repo. Here are a few common repos:
* [Ryujinx/Ryujinx](https://github.com/Ryujinx/Ryujinx) Ryujinx core project files.
* [Ryujinx/Ryujinx-Games-List](https://github.com/Ryujinx/Ryujinx-Games-List) Ryujinx game compatibility list.
* [Ryujinx/Ryujinx-Website](https://github.com/Ryujinx/Ryujinx-Website) Ryujinx website source code.
* [Ryujinx/Ryujinx-Ldn-Website](https://github.com/Ryujinx/Ryujinx-Ldn-Website) Ryujinx LDN website source code.
### Finding Existing Issues
Before filing a new issue, please search our [open issues](https://github.com/Ryujinx/Ryujinx/issues) to check if it already exists.
Before filing a new issue, please search our [open issues](https://github.com/GreemDev/Ryujinx/issues) to check if it already exists.
If you do find an existing issue, please include your own feedback in the discussion. Do consider upvoting (👍 reaction) the original post, as this helps us prioritize popular issues in our backlog.
### Writing a Good Feature Request
Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please use the [Feature Request issue template](https://github.com/Ryujinx/Ryujinx/issues/new?assignees=&labels=&projects=&template=feature_request.yml&title=%5BFeature+Request%5D).
Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please use the [Feature Request issue template](https://github.com/GreemDev/Ryujinx/issues/new?assignees=&labels=&projects=&template=feature_request.yml&title=%5BFeature+Request%5D).
### Writing a Good Bug Report
@ -43,13 +34,13 @@ Ideally, a bug report should contain the following information:
* A Ryujinx log file of the run instance where the issue occurred. Log files can be found in `[Executable Folder]/Logs` and are named chronologically.
* Additional information, e.g. is it a regression from previous versions? Are there any known workarounds?
When ready to submit a bug report, please use the [Bug Report issue template](https://github.com/Ryujinx/Ryujinx/issues/new?assignees=&labels=bug&projects=&template=bug_report.yml&title=%5BBug%5D).
When ready to submit a bug report, please use the [Bug Report issue template](https://github.com/GreemDev/Ryujinx/issues/new?assignees=&labels=bug&projects=&template=bug_report.yml&title=%5BBug%5D).
## Contributing Changes
Project maintainers will merge changes that both improve the project and meet our standards for code quality.
The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](https://github.com/Ryujinx/Ryujinx/blob/master/LICENSE.txt) docs define additional guidance.
The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](https://github.com/GreemDev/Ryujinx/blob/master/LICENSE.txt) docs define additional guidance.
### DOs and DON'Ts
@ -83,23 +74,23 @@ We use and recommend the following workflow:
3. In your fork, create a branch off of main (`git checkout -b mybranch`).
- Branches are useful since they isolate your changes from incoming changes from upstream. They also enable you to create multiple PRs from the same fork.
4. Make and commit your changes to your branch.
- [Build Instructions](https://github.com/Ryujinx/Ryujinx#building) explains how to build and test.
- [Build Instructions](https://github.com/GreemDev/Ryujinx/blob/master/COMPILING.md) explains how to build and test.
- Commit messages should be clear statements of action and intent.
6. Build the repository with your changes.
- Make sure that the builds are clean.
- Make sure that `dotnet format` has been run and any corrections tested and committed.
7. Create a pull request (PR) against the Ryujinx/Ryujinx repository's **main** branch.
- State in the description what issue or improvement your change is addressing.
- Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/Ryujinx/Ryujinx/actions) to check for outstanding errors.
8. Wait for feedback or approval of your changes from the [core development team](https://github.com/orgs/Ryujinx/teams/developers)
- Details about the pull request [review procedure](docs/workflow/ci/pr-guide.md).
- Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/GreemDev/Ryujinx/actions) to check for outstanding errors.
8. Wait for feedback or approval of your changes from the core development team
- Details about the pull request [review procedure](docs/workflow/pr-guide.md).
9. When the team members have signed off, and all checks are green, your PR will be merged.
- The next official build will automatically include your change.
- You can delete the branch you used for making the change.
### Good First Issues
The team marks the most straightforward issues as [good first issues](https://github.com/Ryujinx/Ryujinx/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22). This set of issues is the place to start if you are interested in contributing but new to the codebase.
The team marks the most straightforward issues as [good first issues](https://github.com/GreemDev/Ryujinx/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22). This set of issues is the place to start if you are interested in contributing but new to the codebase.
### Commit Messages
@ -122,7 +113,7 @@ Also do your best to factor commits appropriately, not too large with unrelated
### PR - CI Process
The [Ryujinx continuous integration](https://github.com/Ryujinx/Ryujinx/actions) (CI) system will automatically perform the required builds and run tests (including the ones you are expected to run) for PRs. Builds and test runs must be clean or have bugs properly filed against flaky/unexpected failures that are unrelated to your change.
The [Ryujinx continuous integration](https://github.com/GreemDev/Ryujinx/actions) (CI) system will automatically perform the required builds and run tests (including the ones you are expected to run) for PRs. Builds and test runs must be clean or have bugs properly filed against flaky/unexpected failures that are unrelated to your change.
If the CI build fails for any reason, the PR actions tab should be consulted for further information on the failure. There are a few usual suspects for such a failure:
* `dotnet format` has not been run on the PR and has outstanding stylistic issues.
@ -143,5 +134,5 @@ Ryujinx uses some implementations and frameworks from other projects. The follow
- The license of the file is [permissive](https://en.wikipedia.org/wiki/Permissive_free_software_licence).
- The license of the file is left in-tact.
- The contribution is correctly attributed in the [3rd party notices](https://github.com/Ryujinx/Ryujinx/blob/master/distribution/legal/THIRDPARTY.md) file in the repository, as needed.
- The contribution is correctly attributed in the [3rd party notices](https://github.com/GreemDev/Ryujinx/blob/master/distribution/legal/THIRDPARTY.md) file in the repository, as needed.

View File

@ -22,7 +22,7 @@
<PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.0.1" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.1.2" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
@ -33,11 +33,12 @@
<PackageVersion Include="OpenTK.Graphics" Version="4.8.2" />
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.2" />
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
<PackageVersion Include="Open.NAT.Core" Version="2.1.0.5" />
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.6.5" />
<PackageVersion Include="Gommon" Version="2.6.8" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" />

View File

@ -6,6 +6,23 @@
<br>
<sub><sup><b>(REE-YOU-JINX)</b></sup></sub>
<br>
<a href="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml">
<img src="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml/badge.svg"
alt="">
</a>
<a href="https://github.com/GreemDev/Ryujinx/releases/latest">
<img src="https://img.shields.io/github/v/release/GreemDev/Ryujinx"
alt="Latest Release">
</a>
<br>
<a href="https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml">
<img src="https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml/badge.svg"
alt="">
</a>
<a href="https://github.com/GreemDev/Ryujinx-Canary/releases/latest">
<img src="https://img.shields.io/github/v/release/GreemDev/Ryujinx-Canary?label=canary"
alt="Latest Canary Release">
</a>
</h1>
<p align="center">
@ -17,40 +34,28 @@
</p>
<p align="center">
On October 1st 2024, Ryujinx was discontinued as the creator was forced to abandon the project.
This fork is intended to be a direct continuation for existing Ryujinx users.
Guides and documentation will not be provided at this time, though you can find the old ones on the Internet Archive.
<br>
This fork is intended to be a QoL uplift for existing Ryujinx users.
<br>
This is not a Ryujinx revival project. This is not a Phoenix project.
<br>
Guides and documentation can be found on the <a href="https://github.com/GreemDev/Ryujinx/wiki">Wiki tab</a>.
</p>
<p align="center">
If you would like a version more true to original Ryujinx, check out <a href="https://github.com/ryujinx-mirror/ryujinx">ryujinx-mirror</a>.
If you would like a more preservative fork of Ryujinx, check out <a href="https://github.com/ryujinx-mirror/ryujinx">ryujinx-mirror</a>.
</p>
<p align="center">
<a href="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml">
<img src="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml/badge.svg"
alt="">
</a>
<a href="https://crwd.in/ryujinx">
<img src="https://badges.crowdin.net/ryujinx/localized.svg"
alt="">
</a>
Click below to join the Discord:
<br>
<a href="https://discord.gg/dHPrkBkkyA">
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryujinx&logo=discord&logoColor=white"
alt="Discord">
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
</a>
<br>
<br>
<img src="https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/docs/shell.png">
</p>
## Compatibility
As of May 2024, Ryujinx has been tested on approximately 4,300 titles;
over 4,100 boot past menus and into gameplay, with roughly 3,550 of those being considered playable.
Anyone is free to submit a new game test or update an existing game test entry;
simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue.
Use the search function to see if a game has been tested already!
## Usage
To run this emulator, your PC must be equipped with at least 8GiB of RAM;
@ -58,36 +63,21 @@ failing to meet this requirement may result in a poor gameplay experience or une
## Latest build
These builds are compiled automatically for each commit on the master branch.
While we strive to ensure optimal stability and performance prior to pushing an update, our automated builds **may be unstable or completely broken**.
Stable builds are made every so often onto a separate "release" branch that then gets put into the releases you know and love.
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest).
Canary builds are compiled automatically for each commit on the master branch.
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
These canary builds are only recommended for experienced users.
You can find the latest canary release [here](https://github.com/GreemDev/Ryujinx-Canary/releases/latest).
## Documentation
If you are planning to contribute or just want to learn more about this project please read through our [documentation](docs/README.md).
## Building
If you wish to build the emulator yourself, follow these steps:
### Step 1
Install the [.NET 8.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/8.0).
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
### Step 2
Either use `git clone https://github.com/GreemDev/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
### Step 3
To build Ryujinx, open a command prompt inside the project directory.
You can quickly access it on Windows by holding shift in File Explorer, then right clicking and selecting `Open command window here`.
Then type the following command: `dotnet build -c Release -o build`
the built files will be found in the newly created build directory.
Ryujinx system files are stored in the `Ryujinx` folder.
This folder is located in the user folder, which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
## Features
- **Audio**

View File

@ -29,12 +29,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec", "s
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio", "src\Ryujinx.Audio\Ryujinx.Audio.csproj", "{806ACF6D-90B0-45D0-A1AC-5F220F3B3985}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
Directory.Packages.props = Directory.Packages.props
EndProjectSection
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Memory", "src\Ryujinx.Memory\Ryujinx.Memory.csproj", "{A5E6C691-9E22-4263-8F40-42F002CE66BE}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests.Memory", "src\Ryujinx.Tests.Memory\Ryujinx.Tests.Memory.csproj", "{D1CC5322-7325-4F6B-9625-194B30BE1296}"
@ -87,6 +81,15 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Gene
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
Directory.Packages.props = Directory.Packages.props
.github/workflows/release.yml = .github/workflows/release.yml
.github/workflows/canary.yml = .github/workflows/canary.yml
.github/workflows/build.yml = .github/workflows/build.yml
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU

View File

@ -707,6 +707,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01010300",
@ -3526,6 +3542,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01400000",
@ -4160,6 +4192,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@ -5848,6 +5896,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@ -6126,6 +6190,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@ -8341,6 +8421,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@ -9020,6 +9116,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000100",
@ -9496,6 +9608,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01010000",
@ -9833,6 +9961,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@ -14667,6 +14811,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01030000",
@ -16119,6 +16279,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01050000",
@ -16717,6 +16893,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01070000",
@ -19745,6 +19937,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01080000",
@ -20503,6 +20711,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01010000",
@ -21805,6 +22029,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@ -22340,6 +22580,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01020100",
@ -22990,6 +23246,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@ -23440,6 +23712,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@ -24660,6 +24948,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01410000",
@ -24954,6 +25258,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01060000",
@ -25286,6 +25606,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@ -29114,6 +29450,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01010000",
@ -32512,6 +32864,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@ -32928,6 +33296,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000100",
@ -34800,6 +35184,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@ -37569,6 +37969,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01010100",
@ -41293,6 +41709,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01020100",
@ -45153,6 +45585,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01010000",
@ -47896,5 +48344,5 @@
"type": "Figure"
}
],
"lastUpdated": "2024-10-01T00:00:25.035619"
"lastUpdated": "2024-11-17T15:28:47.035619"
}

View File

@ -14,7 +14,7 @@ if [ -z "$RYUJINX_BIN" ]; then
exit 1
fi
COMMAND="env DOTNET_EnableAlternateStackCheck=1"
COMMAND="env LANG=C.UTF-8 DOTNET_EnableAlternateStackCheck=1"
if command -v gamemoderun > /dev/null 2>&1; then
COMMAND="$COMMAND gamemoderun"

View File

@ -40,11 +40,11 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.1</string>
<string>1.2</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.1.0</string>
<string>1.2.0</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>CSResourcesFileMapped</key>

Binary file not shown.

View File

@ -46,5 +46,5 @@ then
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$APP_BUNDLE_DIRECTORY"
else
echo "Usign codesign for ad-hoc signing"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$APP_BUNDLE_DIRECTORY"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$APP_BUNDLE_DIRECTORY"
fi

View File

@ -2,8 +2,8 @@
set -e
if [ "$#" -lt 7 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <EXTRA_ARGS>"
if [ "$#" -lt 8 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <CANARY>"
exit 1
fi
@ -18,10 +18,11 @@ ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
VERSION=$5
SOURCE_REVISION_ID=$6
CONFIGURATION=$7
EXTRA_ARGS=$8
CANARY=$8
if [ "$VERSION" == "1.1.0" ];
then
if [ "$CANARY" == "1" ]; then
RELEASE_TAR_FILE_NAME=ryujinx-canary-$VERSION-macos_universal.app.tar
elif [ "$VERSION" == "1.1.0" ]; then
RELEASE_TAR_FILE_NAME=ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar
else
RELEASE_TAR_FILE_NAME=ryujinx-$VERSION-macos_universal.app.tar
@ -61,7 +62,7 @@ mkdir -p "$OUTPUT_DIRECTORY"
cp -R "$ARM64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE"
rm "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH"
# Make it libraries universal
# Make its libraries universal
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_BUNDLE" "$X64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE" "**/*.dylib"
if ! [ -x "$(command -v lipo)" ];
@ -99,7 +100,7 @@ then
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$UNIVERSAL_APP_BUNDLE"
else
echo "Using codesign for ad-hoc signing"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$UNIVERSAL_APP_BUNDLE"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$UNIVERSAL_APP_BUNDLE"
fi
echo "Creating archive"

View File

@ -2,8 +2,8 @@
set -e
if [ "$#" -lt 7 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <EXTRA_ARGS>"
if [ "$#" -lt 8 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <CANARY>"
exit 1
fi
@ -18,13 +18,14 @@ ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
VERSION=$5
SOURCE_REVISION_ID=$6
CONFIGURATION=$7
EXTRA_ARGS=$8
CANARY=$8
if [ "$VERSION" == "1.1.0" ];
then
RELEASE_TAR_FILE_NAME=sdl2-ryujinx-headless-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.tar
if [ "$CANARY" == "1" ]; then
RELEASE_TAR_FILE_NAME=nogui-ryujinx-canary-$VERSION-macos_universal.tar
elif [ "$VERSION" == "1.1.0" ]; then
RELEASE_TAR_FILE_NAME=nogui-ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.tar
else
RELEASE_TAR_FILE_NAME=sdl2-ryujinx-headless-$VERSION-macos_universal.tar
RELEASE_TAR_FILE_NAME=nogui-ryujinx-$VERSION-macos_universal.tar
fi
ARM64_OUTPUT="$TEMP_DIRECTORY/publish_arm64"
@ -56,7 +57,7 @@ mkdir -p "$OUTPUT_DIRECTORY"
cp -R "$ARM64_OUTPUT/" "$UNIVERSAL_OUTPUT"
rm "$UNIVERSAL_OUTPUT/$EXECUTABLE_SUB_PATH"
# Make it libraries universal
# Make its libraries universal
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_OUTPUT" "$X64_OUTPUT" "$UNIVERSAL_OUTPUT" "**/*.dylib"
if ! [ -x "$(command -v lipo)" ];
@ -95,7 +96,7 @@ else
echo "Using codesign for ad-hoc signing"
for FILE in "$UNIVERSAL_OUTPUT"/*; do
if [[ $(file "$FILE") == *"Mach-O"* ]]; then
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$FILE"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$FILE"
fi
done
fi

View File

@ -17,7 +17,7 @@ error_handler() {
set the button_pressed to the button returned of the result
if the button_pressed is \"Open Download Page\" then
open location \"https://ryujinx.org/download\"
open location \"https://ryujinx.app/download\"
end if
"""

View File

@ -1 +1 @@
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@ -2,14 +2,14 @@
## Contributing Rules
All contributions to Ryujinx/Ryujinx repository are made via pull requests (PRs) rather than through direct commits. The pull requests are reviewed and merged by the maintainers after a review and at least two approvals from the core development team.
All contributions to GreemDev/Ryujinx repository are made via pull requests (PRs) rather than through direct commits. The pull requests are reviewed and merged by the maintainers after a review and at least two approvals from the core development team.
To merge pull requests, you must have write permissions in the repository.
## Quick Code Review Rules
* Do not mix unrelated changes in one pull request. For example, a code style change should never be mixed with a bug fix.
* All changes should follow the existing code style. You can read more about our code style at [docs/coding-guidelines](../coding-guidelines/coding-style.md).
* All changes should follow the existing code style. You can read more about our code style at [docs/coding-style](../coding-guidelines/coding-style.md).
* Adding external dependencies is to be avoided unless not doing so would introduce _significant_ complexity. Any dependency addition should be justified and discussed before merge.
* Use Draft pull requests for changes you are still working on but want early CI loop feedback. When you think your changes are ready for review, [change the status](https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/changing-the-stage-of-a-pull-request) of your pull request.
* Rebase your changes when required or directly requested. Changes should always be commited on top of the upstream branch, not the other way around.
@ -24,7 +24,7 @@ If during the code review process a merge conflict occurs, the PR author is resp
## Pull Request Builds
When submitting a PR to the `Ryujinx/Ryujinx` repository, various builds will run validating many areas to ensure we keep developer productivity and product quality high. These various workflows can be tracked in the [Actions](https://github.com/Ryujinx/Ryujinx/actions) tab of the repository. If the job continues to completion, the build artifacts will be uploaded and posted as a comment in the PR discussion.
When submitting a PR to the `GreemDev/Ryujinx` repository, various builds will run validating many areas to ensure we keep developer productivity and product quality high. These various workflows can be tracked in the [Actions](https://github.com/GreemDev/Ryujinx/actions) tab of the repository. If the job continues to completion, the build artifacts will be uploaded and posted as a comment in the PR discussion.
## Review Turnaround Times
@ -42,7 +42,7 @@ Anyone with write access can merge a pull request manually when the following co
* The PR has been approved by two reviewers and any other objections are addressed.
* You can request follow up reviews from the original reviewers if they requested changes.
* The PR successfully builds and passes all tests in the Continuous Integration (CI) system. In case of failures, refer to the [Actions](https://github.com/Ryujinx/Ryujinx/actions) tab of your PR.
* The PR successfully builds and passes all tests in the Continuous Integration (CI) system. In case of failures, refer to the [Actions](https://github.com/GreemDev/Ryujinx/actions) tab of your PR.
Typically, PRs are merged as one commit (squash merges). It creates a simpler history than a Merge Commit. "Special circumstances" are rare, and typically mean that there are a series of cleanly separated changes that will be too hard to understand if squashed together, or for some reason we want to preserve the ability to dissect them.

View File

@ -3,6 +3,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -1,252 +0,0 @@
using ARMeilleure.Diagnostics;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace ARMeilleure.Common
{
/// <summary>
/// Represents a table of guest address to a value.
/// </summary>
/// <typeparam name="TEntry">Type of the value</typeparam>
public unsafe class AddressTable<TEntry> : IDisposable where TEntry : unmanaged
{
/// <summary>
/// Represents a level in an <see cref="AddressTable{TEntry}"/>.
/// </summary>
public readonly struct Level
{
/// <summary>
/// Gets the index of the <see cref="Level"/> in the guest address.
/// </summary>
public int Index { get; }
/// <summary>
/// Gets the length of the <see cref="Level"/> in the guest address.
/// </summary>
public int Length { get; }
/// <summary>
/// Gets the mask which masks the bits used by the <see cref="Level"/>.
/// </summary>
public ulong Mask => ((1ul << Length) - 1) << Index;
/// <summary>
/// Initializes a new instance of the <see cref="Level"/> structure with the specified
/// <paramref name="index"/> and <paramref name="length"/>.
/// </summary>
/// <param name="index">Index of the <see cref="Level"/></param>
/// <param name="length">Length of the <see cref="Level"/></param>
public Level(int index, int length)
{
(Index, Length) = (index, length);
}
/// <summary>
/// Gets the value of the <see cref="Level"/> from the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Value of the <see cref="Level"/> from the specified guest <paramref name="address"/></returns>
public int GetValue(ulong address)
{
return (int)((address & Mask) >> Index);
}
}
private bool _disposed;
private TEntry** _table;
private readonly List<nint> _pages;
/// <summary>
/// Gets the bits used by the <see cref="Levels"/> of the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
public ulong Mask { get; }
/// <summary>
/// Gets the <see cref="Level"/>s used by the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
public Level[] Levels { get; }
/// <summary>
/// Gets or sets the default fill value of newly created leaf pages.
/// </summary>
public TEntry Fill { get; set; }
/// <summary>
/// Gets the base address of the <see cref="EntryTable{TEntry}"/>.
/// </summary>
/// <exception cref="ObjectDisposedException"><see cref="EntryTable{TEntry}"/> instance was disposed</exception>
public nint Base
{
get
{
ObjectDisposedException.ThrowIf(_disposed, this);
lock (_pages)
{
return (nint)GetRootPage();
}
}
}
/// <summary>
/// Constructs a new instance of the <see cref="AddressTable{TEntry}"/> class with the specified list of
/// <see cref="Level"/>.
/// </summary>
/// <exception cref="ArgumentNullException"><paramref name="levels"/> is null</exception>
/// <exception cref="ArgumentException">Length of <paramref name="levels"/> is less than 2</exception>
public AddressTable(Level[] levels)
{
ArgumentNullException.ThrowIfNull(levels);
if (levels.Length < 2)
{
throw new ArgumentException("Table must be at least 2 levels deep.", nameof(levels));
}
_pages = new List<nint>(capacity: 16);
Levels = levels;
Mask = 0;
foreach (var level in Levels)
{
Mask |= level.Mask;
}
}
/// <summary>
/// Determines if the specified <paramref name="address"/> is in the range of the
/// <see cref="AddressTable{TEntry}"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns><see langword="true"/> if is valid; otherwise <see langword="false"/></returns>
public bool IsValid(ulong address)
{
return (address & ~Mask) == 0;
}
/// <summary>
/// Gets a reference to the value at the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Reference to the value at the specified guest <paramref name="address"/></returns>
/// <exception cref="ObjectDisposedException"><see cref="EntryTable{TEntry}"/> instance was disposed</exception>
/// <exception cref="ArgumentException"><paramref name="address"/> is not mapped</exception>
public ref TEntry GetValue(ulong address)
{
ObjectDisposedException.ThrowIf(_disposed, this);
if (!IsValid(address))
{
throw new ArgumentException($"Address 0x{address:X} is not mapped onto the table.", nameof(address));
}
lock (_pages)
{
return ref GetPage(address)[Levels[^1].GetValue(address)];
}
}
/// <summary>
/// Gets the leaf page for the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Leaf page for the specified guest <paramref name="address"/></returns>
private TEntry* GetPage(ulong address)
{
TEntry** page = GetRootPage();
for (int i = 0; i < Levels.Length - 1; i++)
{
ref Level level = ref Levels[i];
ref TEntry* nextPage = ref page[level.GetValue(address)];
if (nextPage == null)
{
ref Level nextLevel = ref Levels[i + 1];
nextPage = i == Levels.Length - 2 ?
(TEntry*)Allocate(1 << nextLevel.Length, Fill, leaf: true) :
(TEntry*)Allocate(1 << nextLevel.Length, nint.Zero, leaf: false);
}
page = (TEntry**)nextPage;
}
return (TEntry*)page;
}
/// <summary>
/// Lazily initialize and get the root page of the <see cref="AddressTable{TEntry}"/>.
/// </summary>
/// <returns>Root page of the <see cref="AddressTable{TEntry}"/></returns>
private TEntry** GetRootPage()
{
if (_table == null)
{
_table = (TEntry**)Allocate(1 << Levels[0].Length, fill: nint.Zero, leaf: false);
}
return _table;
}
/// <summary>
/// Allocates a block of memory of the specified type and length.
/// </summary>
/// <typeparam name="T">Type of elements</typeparam>
/// <param name="length">Number of elements</param>
/// <param name="fill">Fill value</param>
/// <param name="leaf"><see langword="true"/> if leaf; otherwise <see langword="false"/></param>
/// <returns>Allocated block</returns>
private nint Allocate<T>(int length, T fill, bool leaf) where T : unmanaged
{
var size = sizeof(T) * length;
var page = (nint)NativeAllocator.Instance.Allocate((uint)size);
var span = new Span<T>((void*)page, length);
span.Fill(fill);
_pages.Add(page);
TranslatorEventSource.Log.AddressTableAllocated(size, leaf);
return page;
}
/// <summary>
/// Releases all resources used by the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Releases all unmanaged and optionally managed resources used by the <see cref="AddressTable{TEntry}"/>
/// instance.
/// </summary>
/// <param name="disposing"><see langword="true"/> to dispose managed resources also; otherwise just unmanaged resouces</param>
protected virtual void Dispose(bool disposing)
{
if (!_disposed)
{
foreach (var page in _pages)
{
Marshal.FreeHGlobal(page);
}
_disposed = true;
}
}
/// <summary>
/// Frees resources used by the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
~AddressTable()
{
Dispose(false);
}
}
}

View File

@ -0,0 +1,44 @@
namespace ARMeilleure.Common
{
/// <summary>
/// Represents a level in an <see cref="IAddressTable{TEntry}"/>.
/// </summary>
public readonly struct AddressTableLevel
{
/// <summary>
/// Gets the index of the <see cref="Level"/> in the guest address.
/// </summary>
public int Index { get; }
/// <summary>
/// Gets the length of the <see cref="AddressTableLevel"/> in the guest address.
/// </summary>
public int Length { get; }
/// <summary>
/// Gets the mask which masks the bits used by the <see cref="AddressTableLevel"/>.
/// </summary>
public ulong Mask => ((1ul << Length) - 1) << Index;
/// <summary>
/// Initializes a new instance of the <see cref="AddressTableLevel"/> structure with the specified
/// <paramref name="index"/> and <paramref name="length"/>.
/// </summary>
/// <param name="index">Index of the <see cref="AddressTableLevel"/></param>
/// <param name="length">Length of the <see cref="AddressTableLevel"/></param>
public AddressTableLevel(int index, int length)
{
(Index, Length) = (index, length);
}
/// <summary>
/// Gets the value of the <see cref="AddressTableLevel"/> from the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Value of the <see cref="AddressTableLevel"/> from the specified guest <paramref name="address"/></returns>
public long GetValue(ulong address)
{
return (long)((address & Mask) >> Index);
}
}
}

View File

@ -0,0 +1,75 @@
namespace ARMeilleure.Common
{
public static class AddressTablePresets
{
private static readonly AddressTableLevel[] _levels64Bit =
new AddressTableLevel[]
{
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 2, 5),
};
private static readonly AddressTableLevel[] _levels32Bit =
new AddressTableLevel[]
{
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 1, 6),
};
private static readonly AddressTableLevel[] _levels64BitSparseTiny =
new AddressTableLevel[]
{
new( 11, 28),
new( 2, 9),
};
private static readonly AddressTableLevel[] _levels32BitSparseTiny =
new AddressTableLevel[]
{
new( 10, 22),
new( 1, 9),
};
private static readonly AddressTableLevel[] _levels64BitSparseGiant =
new AddressTableLevel[]
{
new( 38, 1),
new( 2, 36),
};
private static readonly AddressTableLevel[] _levels32BitSparseGiant =
new AddressTableLevel[]
{
new( 31, 1),
new( 1, 30),
};
//high power will run worse on DDR3 systems and some DDR4 systems due to the higher ram utilization
//low power will never run worse than non-sparse, but for most systems it won't be necessary
//high power is always used, but I've left low power in here for future reference
public static AddressTableLevel[] GetArmPreset(bool for64Bits, bool sparse, bool lowPower = false)
{
if (sparse)
{
if (lowPower)
{
return for64Bits ? _levels64BitSparseTiny : _levels32BitSparseTiny;
}
else
{
return for64Bits ? _levels64BitSparseGiant : _levels32BitSparseGiant;
}
}
else
{
return for64Bits ? _levels64Bit : _levels32Bit;
}
}
}
}

View File

@ -2,7 +2,7 @@ using System;
namespace ARMeilleure.Common
{
unsafe abstract class Allocator : IDisposable
public unsafe abstract class Allocator : IDisposable
{
public T* Allocate<T>(ulong count = 1) where T : unmanaged
{

View File

@ -0,0 +1,51 @@
using System;
namespace ARMeilleure.Common
{
public interface IAddressTable<TEntry> : IDisposable where TEntry : unmanaged
{
/// <summary>
/// True if the address table's bottom level is sparsely mapped.
/// This also ensures the second bottom level is filled with a dummy page rather than 0.
/// </summary>
bool Sparse { get; }
/// <summary>
/// Gets the bits used by the <see cref="Levels"/> of the <see cref="IAddressTable{TEntry}"/> instance.
/// </summary>
ulong Mask { get; }
/// <summary>
/// Gets the <see cref="AddressTableLevel"/>s used by the <see cref="IAddressTable{TEntry}"/> instance.
/// </summary>
AddressTableLevel[] Levels { get; }
/// <summary>
/// Gets or sets the default fill value of newly created leaf pages.
/// </summary>
TEntry Fill { get; set; }
/// <summary>
/// Gets the base address of the <see cref="EntryTable{TEntry}"/>.
/// </summary>
/// <exception cref="ObjectDisposedException"><see cref="EntryTable{TEntry}"/> instance was disposed</exception>
nint Base { get; }
/// <summary>
/// Determines if the specified <paramref name="address"/> is in the range of the
/// <see cref="IAddressTable{TEntry}"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns><see langword="true"/> if is valid; otherwise <see langword="false"/></returns>
bool IsValid(ulong address);
/// <summary>
/// Gets a reference to the value at the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Reference to the value at the specified guest <paramref name="address"/></returns>
/// <exception cref="ObjectDisposedException"><see cref="EntryTable{TEntry}"/> instance was disposed</exception>
/// <exception cref="ArgumentException"><paramref name="address"/> is not mapped</exception>
ref TEntry GetValue(ulong address);
}
}

View File

@ -3,7 +3,7 @@ using System.Runtime.InteropServices;
namespace ARMeilleure.Common
{
unsafe sealed class NativeAllocator : Allocator
public unsafe sealed class NativeAllocator : Allocator
{
public static NativeAllocator Instance { get; } = new();

View File

@ -193,6 +193,8 @@ namespace ARMeilleure.Instructions
Operand hostAddress;
var table = context.FunctionTable;
// If address is mapped onto the function table, we can skip the table walk. Otherwise we fallback
// onto the dispatch stub.
if (guestAddress.Kind == OperandKind.Constant && context.FunctionTable.IsValid(guestAddress.Value))
@ -203,6 +205,30 @@ namespace ARMeilleure.Instructions
hostAddress = context.Load(OperandType.I64, hostAddressAddr);
}
else if (table.Sparse)
{
// Inline table lookup. Only enabled when the sparse function table is enabled with 2 levels.
// Deliberately attempts to avoid branches.
Operand tableBase = !context.HasPtc ?
Const(table.Base) :
Const(table.Base, Ptc.FunctionTableSymbol);
hostAddress = tableBase;
for (int i = 0; i < table.Levels.Length; i++)
{
var level = table.Levels[i];
int clearBits = 64 - (level.Index + level.Length);
Operand index = context.ShiftLeft(
context.ShiftRightUI(context.ShiftLeft(guestAddress, Const(clearBits)), Const(clearBits + level.Index)),
Const(3)
);
hostAddress = context.Load(OperandType.I64, context.Add(hostAddress, index));
}
}
else
{
hostAddress = !context.HasPtc ?

View File

@ -49,6 +49,9 @@ namespace ARMeilleure.Instructions
case 0b11_011_1101_0000_011:
EmitGetTpidrroEl0(context);
return;
case 0b11_011_1101_0000_101:
EmitGetTpidr2El0(context);
return;
case 0b11_011_1110_0000_000:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0));
break;
@ -84,6 +87,9 @@ namespace ARMeilleure.Instructions
case 0b11_011_1101_0000_010:
EmitSetTpidrEl0(context);
return;
case 0b11_011_1101_0000_101:
EmitSetTpidr2El0(context);
return;
default:
throw new NotImplementedException($"Unknown MSR 0x{op.RawOpCode:X8} at 0x{op.Address:X16}.");
@ -213,6 +219,17 @@ namespace ARMeilleure.Instructions
SetIntOrZR(context, op.Rt, result);
}
private static void EmitGetTpidr2El0(ArmEmitterContext context)
{
OpCodeSystem op = (OpCodeSystem)context.CurrOp;
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
Operand result = context.Load(OperandType.I64, context.Add(nativeContext, Const((ulong)NativeContext.GetTpidr2El0Offset())));
SetIntOrZR(context, op.Rt, result);
}
private static void EmitSetNzcv(ArmEmitterContext context)
{
OpCodeSystem op = (OpCodeSystem)context.CurrOp;
@ -274,5 +291,16 @@ namespace ARMeilleure.Instructions
context.Store(context.Add(nativeContext, Const((ulong)NativeContext.GetTpidrEl0Offset())), value);
}
private static void EmitSetTpidr2El0(ArmEmitterContext context)
{
OpCodeSystem op = (OpCodeSystem)context.CurrOp;
Operand value = GetIntOrZR(context, op.Rt);
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
context.Store(context.Add(nativeContext, Const((ulong)NativeContext.GetTpidr2El0Offset())), value);
}
}
}

View File

@ -8,7 +8,7 @@ namespace ARMeilleure.Signal
{
public static class NativeSignalHandlerGenerator
{
public const int MaxTrackedRanges = 8;
public const int MaxTrackedRanges = 16;
private const int StructAddressOffset = 0;
private const int StructWriteOffset = 4;

View File

@ -21,6 +21,7 @@ namespace ARMeilleure.State
public ulong ExclusiveValueLow;
public ulong ExclusiveValueHigh;
public int Running;
public long Tpidr2El0;
}
private static NativeCtxStorage _dummyStorage = new();
@ -176,6 +177,9 @@ namespace ARMeilleure.State
public long GetTpidrroEl0() => GetStorage().TpidrroEl0;
public void SetTpidrroEl0(long value) => GetStorage().TpidrroEl0 = value;
public long GetTpidr2El0() => GetStorage().Tpidr2El0;
public void SetTpidr2El0(long value) => GetStorage().Tpidr2El0 = value;
public int GetCounter() => GetStorage().Counter;
public void SetCounter(int value) => GetStorage().Counter = value;
@ -232,6 +236,11 @@ namespace ARMeilleure.State
return StorageOffset(ref _dummyStorage, ref _dummyStorage.TpidrroEl0);
}
public static int GetTpidr2El0Offset()
{
return StorageOffset(ref _dummyStorage, ref _dummyStorage.Tpidr2El0);
}
public static int GetCounterOffset()
{
return StorageOffset(ref _dummyStorage, ref _dummyStorage.Counter);

View File

@ -46,7 +46,7 @@ namespace ARMeilleure.Translation
public IMemoryManager Memory { get; }
public EntryTable<uint> CountTable { get; }
public AddressTable<ulong> FunctionTable { get; }
public IAddressTable<ulong> FunctionTable { get; }
public TranslatorStubs Stubs { get; }
public ulong EntryAddress { get; }
@ -62,7 +62,7 @@ namespace ARMeilleure.Translation
public ArmEmitterContext(
IMemoryManager memory,
EntryTable<uint> countTable,
AddressTable<ulong> funcTable,
IAddressTable<ulong> funcTable,
TranslatorStubs stubs,
ulong entryAddress,
bool highCq,

View File

@ -13,6 +13,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Runtime;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
@ -29,7 +30,7 @@ namespace ARMeilleure.Translation.PTC
private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 6950; //! To be incremented manually for each change to the ARMeilleure project.
private const uint InternalVersion = 6997; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0";
private const string BackupDir = "1";
@ -40,6 +41,7 @@ namespace ARMeilleure.Translation.PTC
public static readonly Symbol PageTableSymbol = new(SymbolType.Special, 1);
public static readonly Symbol CountTableSymbol = new(SymbolType.Special, 2);
public static readonly Symbol DispatchStubSymbol = new(SymbolType.Special, 3);
public static readonly Symbol FunctionTableSymbol = new(SymbolType.Special, 4);
private const byte FillingByte = 0x00;
private const CompressionLevel SaveCompressionLevel = CompressionLevel.Fastest;
@ -100,7 +102,7 @@ namespace ARMeilleure.Translation.PTC
Disable();
}
public void Initialize(string titleIdText, string displayVersion, bool enabled, MemoryManagerType memoryMode)
public void Initialize(string titleIdText, string displayVersion, bool enabled, MemoryManagerType memoryMode, string cacheSelector)
{
Wait();
@ -126,6 +128,8 @@ namespace ARMeilleure.Translation.PTC
DisplayVersion = !string.IsNullOrEmpty(displayVersion) ? displayVersion : DisplayVersionDefault;
_memoryMode = memoryMode;
Logger.Info?.Print(LogClass.Ptc, $"PPTC (v{InternalVersion}) Profile: {DisplayVersion}-{cacheSelector}");
string workPathActual = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", ActualDir);
string workPathBackup = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", BackupDir);
@ -139,8 +143,8 @@ namespace ARMeilleure.Translation.PTC
Directory.CreateDirectory(workPathBackup);
}
CachePathActual = Path.Combine(workPathActual, DisplayVersion);
CachePathBackup = Path.Combine(workPathBackup, DisplayVersion);
CachePathActual = Path.Combine(workPathActual, DisplayVersion) + "-" + cacheSelector;
CachePathBackup = Path.Combine(workPathBackup, DisplayVersion) + "-" + cacheSelector;
PreLoad();
Profiler.PreLoad();
@ -705,6 +709,10 @@ namespace ARMeilleure.Translation.PTC
{
imm = translator.Stubs.DispatchStub;
}
else if (symbol == FunctionTableSymbol)
{
imm = translator.FunctionTable.Base;
}
if (imm == null)
{
@ -848,17 +856,15 @@ namespace ARMeilleure.Translation.PTC
}
}
List<Thread> threads = new();
for (int i = 0; i < degreeOfParallelism; i++)
{
Thread thread = new(TranslateFuncs)
List<Thread> threads = Enumerable.Range(0, degreeOfParallelism)
.Select(idx =>
new Thread(TranslateFuncs)
{
IsBackground = true,
};
threads.Add(thread);
Name = "Ptc.TranslateThread." + idx
}
).ToList();
Stopwatch sw = Stopwatch.StartNew();
@ -885,6 +891,7 @@ namespace ARMeilleure.Translation.PTC
Thread preSaveThread = new(PreSave)
{
IsBackground = true,
Name = "Ptc.DiskWriter"
};
preSaveThread.Start();
}

View File

@ -22,33 +22,13 @@ namespace ARMeilleure.Translation
{
public class Translator
{
private static readonly AddressTable<ulong>.Level[] _levels64Bit =
new AddressTable<ulong>.Level[]
{
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 2, 5),
};
private static readonly AddressTable<ulong>.Level[] _levels32Bit =
new AddressTable<ulong>.Level[]
{
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 1, 6),
};
private readonly IJitMemoryAllocator _allocator;
private readonly ConcurrentQueue<KeyValuePair<ulong, TranslatedFunction>> _oldFuncs;
private readonly Ptc _ptc;
internal TranslatorCache<TranslatedFunction> Functions { get; }
internal AddressTable<ulong> FunctionTable { get; }
internal IAddressTable<ulong> FunctionTable { get; }
internal EntryTable<uint> CountTable { get; }
internal TranslatorStubs Stubs { get; }
internal TranslatorQueue Queue { get; }
@ -57,7 +37,7 @@ namespace ARMeilleure.Translation
private Thread[] _backgroundTranslationThreads;
private volatile int _threadCount;
public Translator(IJitMemoryAllocator allocator, IMemoryManager memory, bool for64Bits)
public Translator(IJitMemoryAllocator allocator, IMemoryManager memory, IAddressTable<ulong> functionTable)
{
_allocator = allocator;
Memory = memory;
@ -72,15 +52,15 @@ namespace ARMeilleure.Translation
CountTable = new EntryTable<uint>();
Functions = new TranslatorCache<TranslatedFunction>();
FunctionTable = new AddressTable<ulong>(for64Bits ? _levels64Bit : _levels32Bit);
FunctionTable = functionTable;
Stubs = new TranslatorStubs(FunctionTable);
FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub;
}
public IPtcLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled)
public IPtcLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector)
{
_ptc.Initialize(titleIdText, displayVersion, enabled, Memory.Type);
_ptc.Initialize(titleIdText, displayVersion, enabled, Memory.Type, cacheSelector);
return _ptc;
}

View File

@ -19,7 +19,7 @@ namespace ARMeilleure.Translation
private bool _disposed;
private readonly AddressTable<ulong> _functionTable;
private readonly IAddressTable<ulong> _functionTable;
private readonly Lazy<nint> _dispatchStub;
private readonly Lazy<DispatcherFunction> _dispatchLoop;
private readonly Lazy<WrapperFunction> _contextWrapper;
@ -86,7 +86,7 @@ namespace ARMeilleure.Translation
/// </summary>
/// <param name="functionTable">Function table used to store pointers to the functions that the guest code will call</param>
/// <exception cref="ArgumentNullException"><paramref name="translator"/> is null</exception>
public TranslatorStubs(AddressTable<ulong> functionTable)
public TranslatorStubs(IAddressTable<ulong> functionTable)
{
ArgumentNullException.ThrowIfNull(functionTable);

View File

@ -41,7 +41,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
public OpenALHardwareDeviceDriver()
{
_device = ALC.OpenDevice("");
_device = ALC.OpenDevice(string.Empty);
_context = ALC.CreateContext(_device, new ALContextAttributes());
_updateRequiredEvent = new ManualResetEvent(false);
_pauseEvent = new ManualResetEvent(true);

View File

@ -2,6 +2,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -3,6 +3,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -4,6 +4,7 @@
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -81,7 +81,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static short GetCoefficientAtIndex(ReadOnlySpan<short> coefficients, int index)
{
if ((uint)index > (uint)coefficients.Length)
if ((uint)index >= (uint)coefficients.Length)
{
Logger.Error?.Print(LogClass.AudioRenderer, $"Out of bound read for coefficient at index {index}");

View File

@ -3,6 +3,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -119,7 +119,7 @@ namespace Ryujinx.Common.Configuration
private static string SetUpLogsDir()
{
string logDir = "";
string logDir = string.Empty;
if (Mode == LaunchMode.Portable)
{
@ -148,7 +148,7 @@ namespace Ryujinx.Common.Configuration
catch
{
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
logDir = "";
logDir = string.Empty;
}
if (string.IsNullOrEmpty(logDir))
@ -179,7 +179,7 @@ namespace Ryujinx.Common.Configuration
catch
{
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
logDir = "";
logDir = string.Empty;
}
if (string.IsNullOrEmpty(logDir))

View File

@ -2,7 +2,7 @@ namespace Ryujinx.Common.Configuration.Hid
{
public class KeyboardHotkeys
{
public Key ToggleVsync { get; set; }
public Key ToggleVSyncMode { get; set; }
public Key Screenshot { get; set; }
public Key ShowUI { get; set; }
public Key Pause { get; set; }
@ -11,5 +11,7 @@ namespace Ryujinx.Common.Configuration.Hid
public Key ResScaleDown { get; set; }
public Key VolumeUp { get; set; }
public Key VolumeDown { get; set; }
public Key CustomVSyncIntervalIncrement { get; set; }
public Key CustomVSyncIntervalDecrement { get; set; }
}
}

View File

@ -3,6 +3,7 @@ namespace Ryujinx.Common.Configuration.Multiplayer
public enum MultiplayerMode
{
Disabled,
LdnRyu,
LdnMitm,
}
}

View File

@ -0,0 +1,9 @@
namespace Ryujinx.Common.Configuration
{
public enum VSyncMode
{
Switch,
Unbounded,
Custom
}
}

View File

@ -121,8 +121,8 @@ namespace Ryujinx.Common.GraphicsDriver
};
application.AppName.Set("Ryujinx.exe");
application.UserFriendlyName.Set("Ryujinx");
application.Launcher.Set("");
application.FileInFolder.Set("");
application.Launcher.Set(string.Empty);
application.FileInFolder.Set(string.Empty);
Check(NvAPI_DRS_CreateApplication(handle, profileHandle, ref application));
}

View File

@ -72,5 +72,6 @@ namespace Ryujinx.Common.Logging
TamperMachine,
UI,
Vic,
XCIFileTrimmer
}
}

View File

@ -38,7 +38,7 @@ namespace Ryujinx.Common.Logging
{
if (_enabledClasses[(int)logClass])
{
Updated?.Invoke(null, new LogEventArgs(Level, _time.Elapsed, Thread.CurrentThread.Name, FormatMessage(logClass, "", message)));
Updated?.Invoke(null, new LogEventArgs(Level, _time.Elapsed, Thread.CurrentThread.Name, FormatMessage(logClass, string.Empty, message)));
}
}

View File

@ -30,10 +30,10 @@ namespace Ryujinx.Common.Logging.Targets
string ILogTarget.Name { get => _target.Name; }
public AsyncLogTargetWrapper(ILogTarget target)
: this(target, -1, AsyncLogTargetOverflowAction.Block)
: this(target, -1)
{ }
public AsyncLogTargetWrapper(ILogTarget target, int queueLimit, AsyncLogTargetOverflowAction overflowAction)
public AsyncLogTargetWrapper(ILogTarget target, int queueLimit = -1, AsyncLogTargetOverflowAction overflowAction = AsyncLogTargetOverflowAction.Block)
{
_target = target;
_messageQueue = new BlockingCollection<LogEventArgs>(queueLimit);

View File

@ -47,7 +47,7 @@ namespace Ryujinx.Common.Logging.Targets
}
// Clean up old logs, should only keep 3
FileInfo[] files = logDir.GetFiles("*.log").OrderBy((info => info.CreationTime)).ToArray();
FileInfo[] files = logDir.GetFiles("*.log").OrderBy(info => info.CreationTime).ToArray();
for (int i = 0; i < files.Length - 2; i++)
{
try
@ -69,9 +69,10 @@ namespace Ryujinx.Common.Logging.Targets
}
string version = ReleaseInformation.Version;
string appName = ReleaseInformation.IsCanaryBuild ? "Ryujinx_Canary" : "Ryujinx";
// Get path for the current time
path = Path.Combine(logDir.FullName, $"Ryujinx_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log");
path = Path.Combine(logDir.FullName, $"{appName}_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log");
try
{

View File

@ -0,0 +1,30 @@
using Ryujinx.Common.Utilities;
namespace Ryujinx.Common.Logging
{
public class XCIFileTrimmerLog : XCIFileTrimmer.ILog
{
public virtual void Progress(long current, long total, string text, bool complete)
{
}
public void Write(XCIFileTrimmer.LogType logType, string text)
{
switch (logType)
{
case XCIFileTrimmer.LogType.Info:
Logger.Notice.Print(LogClass.XCIFileTrimmer, text);
break;
case XCIFileTrimmer.LogType.Warn:
Logger.Warning?.Print(LogClass.XCIFileTrimmer, text);
break;
case XCIFileTrimmer.LogType.Error:
Logger.Error?.Print(LogClass.XCIFileTrimmer, text);
break;
case XCIFileTrimmer.LogType.Progress:
Logger.Info?.Print(LogClass.XCIFileTrimmer, text);
break;
}
}
}
}

View File

@ -803,18 +803,6 @@ namespace Ryujinx.Common.Memory
public Span<T> AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length);
}
public struct Array256<T> : IArray<T> where T : unmanaged
{
T _e0;
Array128<T> _other;
Array127<T> _other2;
public readonly int Length => 256;
public ref T this[int index] => ref AsSpan()[index];
[Pure]
public Span<T> AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length);
}
public struct Array140<T> : IArray<T> where T : unmanaged
{
T _e0;
@ -828,6 +816,18 @@ namespace Ryujinx.Common.Memory
public Span<T> AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length);
}
public struct Array256<T> : IArray<T> where T : unmanaged
{
T _e0;
Array128<T> _other;
Array127<T> _other2;
public readonly int Length => 256;
public ref T this[int index] => ref AsSpan()[index];
[Pure]
public Span<T> AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length);
}
public struct Array384<T> : IArray<T> where T : unmanaged
{
T _e0;

View File

@ -1,11 +1,13 @@
using Ryujinx.Common.Logging;
using System;
using System.Globalization;
using System.Threading;
namespace Ryujinx.Common
{
public class ReactiveObject<T>
{
private readonly ReaderWriterLockSlim _readerWriterLock = new();
private readonly ReaderWriterLockSlim _rwLock = new();
private bool _isInitialized;
private T _value;
@ -15,15 +17,15 @@ namespace Ryujinx.Common
{
get
{
_readerWriterLock.EnterReadLock();
_rwLock.EnterReadLock();
T value = _value;
_readerWriterLock.ExitReadLock();
_rwLock.ExitReadLock();
return value;
}
set
{
_readerWriterLock.EnterWriteLock();
_rwLock.EnterWriteLock();
T oldValue = _value;
@ -32,7 +34,7 @@ namespace Ryujinx.Common
_isInitialized = true;
_value = value;
_readerWriterLock.ExitWriteLock();
_rwLock.ExitWriteLock();
if (!oldIsInitialized || oldValue == null || !oldValue.Equals(_value))
{
@ -41,11 +43,21 @@ namespace Ryujinx.Common
}
}
public void LogChangesToValue(string valueName, LogClass logClass = LogClass.Configuration)
=> Event += (_, e) => ReactiveObjectHelper.LogValueChange(logClass, e, valueName);
public static implicit operator T(ReactiveObject<T> obj) => obj.Value;
}
public static class ReactiveObjectHelper
{
public static void LogValueChange<T>(LogClass logClass, ReactiveEventArgs<T> eventArgs, string valueName)
{
string message = string.Create(CultureInfo.InvariantCulture, $"{valueName} set to: {eventArgs.NewValue}");
Logger.Info?.Print(logClass, message);
}
public static void Toggle(this ReactiveObject<bool> rBoolean) => rBoolean.Value = !rBoolean.Value;
}

View File

@ -1,3 +1,4 @@
using System;
using System.Reflection;
namespace Ryujinx.Common
@ -5,7 +6,9 @@ namespace Ryujinx.Common
// DO NOT EDIT, filled by CI
public static class ReleaseInformation
{
private const string FlatHubChannelOwner = "flathub";
private const string FlatHubChannel = "flathub";
private const string CanaryChannel = "canary";
private const string ReleaseChannel = "release";
private const string BuildVersion = "%%RYUJINX_BUILD_VERSION%%";
public const string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
@ -13,6 +16,7 @@ namespace Ryujinx.Common
private const string ConfigFileName = "%%RYUJINX_CONFIG_FILE_NAME%%";
public const string ReleaseChannelOwner = "%%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER%%";
public const string ReleaseChannelSourceRepo = "%%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO%%";
public const string ReleaseChannelRepo = "%%RYUJINX_TARGET_RELEASE_CHANNEL_REPO%%";
public static string ConfigName => !ConfigFileName.StartsWith("%%") ? ConfigFileName : "Config.json";
@ -21,11 +25,24 @@ namespace Ryujinx.Common
!BuildGitHash.StartsWith("%%") &&
!ReleaseChannelName.StartsWith("%%") &&
!ReleaseChannelOwner.StartsWith("%%") &&
!ReleaseChannelSourceRepo.StartsWith("%%") &&
!ReleaseChannelRepo.StartsWith("%%") &&
!ConfigFileName.StartsWith("%%");
public static bool IsFlatHubBuild => IsValid && ReleaseChannelOwner.Equals(FlatHubChannelOwner);
public static bool IsFlatHubBuild => IsValid && ReleaseChannelOwner.Equals(FlatHubChannel);
public static bool IsCanaryBuild => IsValid && ReleaseChannelName.Equals(CanaryChannel);
public static bool IsReleaseBuild => IsValid && ReleaseChannelName.Equals(ReleaseChannel);
public static string Version => IsValid ? BuildVersion : Assembly.GetEntryAssembly()!.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion;
public static string GetChangelogUrl(Version currentVersion, Version newVersion) =>
IsCanaryBuild
? $"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelSourceRepo}/compare/Canary-{currentVersion}...Canary-{newVersion}"
: $"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelSourceRepo}/releases/tag/{newVersion}";
public static string GetChangelogForVersion(Version version) =>
$"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelRepo}/releases/tag/{version}";
}
}

View File

@ -4,12 +4,14 @@
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.IO.RecyclableMemoryStream" />
<PackageReference Include="MsgPack.Cli" />
<PackageReference Include="System.Management" />
<PackageReference Include="Humanizer" />
<PackageReference Include="Gommon" />
</ItemGroup>

View File

@ -17,29 +17,19 @@ namespace Ryujinx.Common.Utilities
/// It is REQUIRED for you to save returned options statically or as a part of static serializer context
/// in order to avoid performance issues. You can safely modify returned options for your case before storing.
/// </remarks>
public static JsonSerializerOptions GetDefaultSerializerOptions(bool indented = true)
{
JsonSerializerOptions options = new()
public static JsonSerializerOptions GetDefaultSerializerOptions(bool indented = true) =>
new()
{
DictionaryKeyPolicy = _snakeCasePolicy,
PropertyNamingPolicy = _snakeCasePolicy,
WriteIndented = indented,
AllowTrailingCommas = true,
ReadCommentHandling = JsonCommentHandling.Skip,
ReadCommentHandling = JsonCommentHandling.Skip
};
return options;
}
public static string Serialize<T>(T value, JsonTypeInfo<T> typeInfo) => JsonSerializer.Serialize(value, typeInfo);
public static string Serialize<T>(T value, JsonTypeInfo<T> typeInfo)
{
return JsonSerializer.Serialize(value, typeInfo);
}
public static T Deserialize<T>(string value, JsonTypeInfo<T> typeInfo)
{
return JsonSerializer.Deserialize(value, typeInfo);
}
public static T Deserialize<T>(string value, JsonTypeInfo<T> typeInfo) => JsonSerializer.Deserialize(value, typeInfo);
public static void SerializeToFile<T>(string filePath, T value, JsonTypeInfo<T> typeInfo)
{
@ -53,10 +43,7 @@ namespace Ryujinx.Common.Utilities
return JsonSerializer.Deserialize(file, typeInfo);
}
public static void SerializeToStream<T>(Stream stream, T value, JsonTypeInfo<T> typeInfo)
{
JsonSerializer.Serialize(stream, value, typeInfo);
}
public static void SerializeToStream<T>(Stream stream, T value, JsonTypeInfo<T> typeInfo) => JsonSerializer.Serialize(stream, value, typeInfo);
private class SnakeCaseNamingPolicy : JsonNamingPolicy
{

View File

@ -1,6 +1,7 @@
using System.Buffers.Binary;
using System.Net;
using System.Net.NetworkInformation;
using System.Runtime.InteropServices;
namespace Ryujinx.Common.Utilities
{
@ -65,6 +66,11 @@ namespace Ryujinx.Common.Utilities
return (targetProperties, targetAddressInfo);
}
public static bool SupportsDynamicDns()
{
return RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
}
public static uint ConvertIpv4Address(IPAddress ipAddress)
{
return BinaryPrimitives.ReadUInt32BigEndian(ipAddress.GetAddressBytes());

View File

@ -0,0 +1,524 @@
// Uncomment the line below to ensure XCIFileTrimmer does not modify files
//#define XCI_TRIMMER_READ_ONLY_MODE
using Gommon;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading;
namespace Ryujinx.Common.Utilities
{
public sealed class XCIFileTrimmer
{
private const long BytesInAMegabyte = 1024 * 1024;
private const int BufferSize = 8 * (int)BytesInAMegabyte;
private const long CartSizeMBinFormattedGB = 952;
private const int CartKeyAreaSize = 0x1000;
private const byte PaddingByte = 0xFF;
private const int HeaderFilePos = 0x100;
private const int CartSizeFilePos = 0x10D;
private const int DataSizeFilePos = 0x118;
private const string HeaderMagicValue = "HEAD";
/// <summary>
/// Cartridge Sizes (ByteIdentifier, SizeInGB)
/// </summary>
private static readonly Dictionary<byte, long> _cartSizesGB = new()
{
{ 0xFA, 1 },
{ 0xF8, 2 },
{ 0xF0, 4 },
{ 0xE0, 8 },
{ 0xE1, 16 },
{ 0xE2, 32 }
};
private static long RecordsToByte(long records)
{
return 512 + (records * 512);
}
public static bool CanTrim(string filename, ILog log = null)
{
if (Path.GetExtension(filename).Equals(".XCI", StringComparison.InvariantCultureIgnoreCase))
{
var trimmer = new XCIFileTrimmer(filename, log);
return trimmer.CanBeTrimmed;
}
return false;
}
public static bool CanUntrim(string filename, ILog log = null)
{
if (Path.GetExtension(filename).Equals(".XCI", StringComparison.InvariantCultureIgnoreCase))
{
var trimmer = new XCIFileTrimmer(filename, log);
return trimmer.CanBeUntrimmed;
}
return false;
}
private ILog _log;
private string _filename;
private FileStream _fileStream;
private BinaryReader _binaryReader;
private long _offsetB, _dataSizeB, _cartSizeB, _fileSizeB;
private bool _fileOK = true;
private bool _freeSpaceChecked = false;
private bool _freeSpaceValid = false;
public enum OperationOutcome
{
Undetermined,
InvalidXCIFile,
NoTrimNecessary,
NoUntrimPossible,
FreeSpaceCheckFailed,
FileIOWriteError,
ReadOnlyFileCannotFix,
FileSizeChanged,
Successful,
Cancelled
}
public enum LogType
{
Info,
Warn,
Error,
Progress
}
public interface ILog
{
public void Write(LogType logType, string text);
public void Progress(long current, long total, string text, bool complete);
}
public bool FileOK => _fileOK;
public bool Trimmed => _fileOK && FileSizeB < UntrimmedFileSizeB;
public bool ContainsKeyArea => _offsetB != 0;
public bool CanBeTrimmed => _fileOK && FileSizeB > TrimmedFileSizeB;
public bool CanBeUntrimmed => _fileOK && FileSizeB < UntrimmedFileSizeB;
public bool FreeSpaceChecked => _fileOK && _freeSpaceChecked;
public bool FreeSpaceValid => _fileOK && _freeSpaceValid;
public long DataSizeB => _dataSizeB;
public long CartSizeB => _cartSizeB;
public long FileSizeB => _fileSizeB;
public long DiskSpaceSavedB => CartSizeB - FileSizeB;
public long DiskSpaceSavingsB => CartSizeB - DataSizeB;
public long TrimmedFileSizeB => _offsetB + _dataSizeB;
public long UntrimmedFileSizeB => _offsetB + _cartSizeB;
public ILog Log
{
get => _log;
set => _log = value;
}
public String Filename
{
get => _filename;
set
{
_filename = value;
Reset();
}
}
public long Pos
{
get => _fileStream.Position;
set => _fileStream.Position = value;
}
public XCIFileTrimmer(string path, ILog log = null)
{
Log = log;
Filename = path;
ReadHeader();
}
public void CheckFreeSpace(CancellationToken? cancelToken = null)
{
if (FreeSpaceChecked)
return;
try
{
if (CanBeTrimmed)
{
_freeSpaceValid = false;
OpenReaders();
try
{
Pos = TrimmedFileSizeB;
bool freeSpaceValid = true;
long readSizeB = FileSizeB - TrimmedFileSizeB;
Stopwatch timedSw = Lambda.Timed(() =>
{
freeSpaceValid = CheckPadding(readSizeB, cancelToken);
});
if (timedSw.Elapsed.TotalSeconds > 0)
{
Log?.Write(LogType.Info, $"Checked at {readSizeB / (double)XCIFileTrimmer.BytesInAMegabyte / timedSw.Elapsed.TotalSeconds:N} Mb/sec");
}
if (freeSpaceValid)
Log?.Write(LogType.Info, "Free space is valid");
_freeSpaceValid = freeSpaceValid;
}
finally
{
CloseReaders();
}
}
else
{
Log?.Write(LogType.Warn, "There is no free space to check.");
_freeSpaceValid = false;
}
}
finally
{
_freeSpaceChecked = true;
}
}
private bool CheckPadding(long readSizeB, CancellationToken? cancelToken = null)
{
long maxReads = readSizeB / XCIFileTrimmer.BufferSize;
long read = 0;
var buffer = new byte[BufferSize];
while (true)
{
if (cancelToken.HasValue && cancelToken.Value.IsCancellationRequested)
{
return false;
}
int bytes = _fileStream.Read(buffer, 0, XCIFileTrimmer.BufferSize);
if (bytes == 0)
break;
Log?.Progress(read, maxReads, "Verifying file can be trimmed", false);
if (buffer.Take(bytes).AsParallel().Any(b => b != XCIFileTrimmer.PaddingByte))
{
Log?.Write(LogType.Warn, "Free space is NOT valid");
return false;
}
read++;
}
return true;
}
private void Reset()
{
_freeSpaceChecked = false;
_freeSpaceValid = false;
ReadHeader();
}
public OperationOutcome Trim(CancellationToken? cancelToken = null)
{
if (!FileOK)
{
return OperationOutcome.InvalidXCIFile;
}
if (!CanBeTrimmed)
{
return OperationOutcome.NoTrimNecessary;
}
if (!FreeSpaceChecked)
{
CheckFreeSpace(cancelToken);
}
if (!FreeSpaceValid)
{
if (cancelToken.HasValue && cancelToken.Value.IsCancellationRequested)
{
return OperationOutcome.Cancelled;
}
else
{
return OperationOutcome.FreeSpaceCheckFailed;
}
}
Log?.Write(LogType.Info, "Trimming...");
try
{
var info = new FileInfo(Filename);
if ((info.Attributes & FileAttributes.ReadOnly) == FileAttributes.ReadOnly)
{
try
{
Log?.Write(LogType.Info, "Attempting to remove ReadOnly attribute");
File.SetAttributes(Filename, info.Attributes & ~FileAttributes.ReadOnly);
}
catch (Exception e)
{
Log?.Write(LogType.Error, e.ToString());
return OperationOutcome.ReadOnlyFileCannotFix;
}
}
if (info.Length != FileSizeB)
{
Log?.Write(LogType.Error, "File size has changed, cannot safely trim.");
return OperationOutcome.FileSizeChanged;
}
var outfileStream = new FileStream(_filename, FileMode.Open, FileAccess.Write, FileShare.Write);
try
{
#if !XCI_TRIMMER_READ_ONLY_MODE
outfileStream.SetLength(TrimmedFileSizeB);
#endif
return OperationOutcome.Successful;
}
finally
{
outfileStream.Close();
Reset();
}
}
catch (Exception e)
{
Log?.Write(LogType.Error, e.ToString());
return OperationOutcome.FileIOWriteError;
}
}
public OperationOutcome Untrim(CancellationToken? cancelToken = null)
{
if (!FileOK)
{
return OperationOutcome.InvalidXCIFile;
}
if (!CanBeUntrimmed)
{
return OperationOutcome.NoUntrimPossible;
}
try
{
Log?.Write(LogType.Info, "Untrimming...");
var info = new FileInfo(Filename);
if ((info.Attributes & FileAttributes.ReadOnly) == FileAttributes.ReadOnly)
{
try
{
Log?.Write(LogType.Info, "Attempting to remove ReadOnly attribute");
File.SetAttributes(Filename, info.Attributes & ~FileAttributes.ReadOnly);
}
catch (Exception e)
{
Log?.Write(LogType.Error, e.ToString());
return OperationOutcome.ReadOnlyFileCannotFix;
}
}
if (info.Length != FileSizeB)
{
Log?.Write(LogType.Error, "File size has changed, cannot safely untrim.");
return OperationOutcome.FileSizeChanged;
}
var outfileStream = new FileStream(_filename, FileMode.Append, FileAccess.Write, FileShare.Write);
long bytesToWriteB = UntrimmedFileSizeB - FileSizeB;
try
{
Stopwatch timedSw = Lambda.Timed(() =>
{
WritePadding(outfileStream, bytesToWriteB, cancelToken);
});
if (timedSw.Elapsed.TotalSeconds > 0)
{
Log?.Write(LogType.Info, $"Wrote at {bytesToWriteB / (double)XCIFileTrimmer.BytesInAMegabyte / timedSw.Elapsed.TotalSeconds:N} Mb/sec");
}
if (cancelToken.HasValue && cancelToken.Value.IsCancellationRequested)
{
return OperationOutcome.Cancelled;
}
else
{
return OperationOutcome.Successful;
}
}
finally
{
outfileStream.Close();
Reset();
}
}
catch (Exception e)
{
Log?.Write(LogType.Error, e.ToString());
return OperationOutcome.FileIOWriteError;
}
}
private void WritePadding(FileStream outfileStream, long bytesToWriteB, CancellationToken? cancelToken = null)
{
long bytesLeftToWriteB = bytesToWriteB;
long writes = bytesLeftToWriteB / XCIFileTrimmer.BufferSize;
int write = 0;
try
{
var buffer = new byte[BufferSize];
Array.Fill<byte>(buffer, XCIFileTrimmer.PaddingByte);
while (bytesLeftToWriteB > 0)
{
if (cancelToken.HasValue && cancelToken.Value.IsCancellationRequested)
{
return;
}
long bytesToWrite = Math.Min(XCIFileTrimmer.BufferSize, bytesLeftToWriteB);
#if !XCI_TRIMMER_READ_ONLY_MODE
outfileStream.Write(buffer, 0, (int)bytesToWrite);
#endif
bytesLeftToWriteB -= bytesToWrite;
Log?.Progress(write, writes, "Writing padding data...", false);
write++;
}
}
finally
{
Log?.Progress(write, writes, "Writing padding data...", true);
}
}
private void OpenReaders()
{
if (_binaryReader == null)
{
_fileStream = new FileStream(_filename, FileMode.Open, FileAccess.Read, FileShare.Read);
_binaryReader = new BinaryReader(_fileStream);
}
}
private void CloseReaders()
{
if (_binaryReader != null && _binaryReader.BaseStream != null)
_binaryReader.Close();
_binaryReader = null;
_fileStream = null;
GC.Collect();
}
private void ReadHeader()
{
try
{
OpenReaders();
try
{
// Attempt without key area
bool success = CheckAndReadHeader(false);
if (!success)
{
// Attempt with key area
success = CheckAndReadHeader(true);
}
_fileOK = success;
}
finally
{
CloseReaders();
}
}
catch (Exception ex)
{
Log?.Write(LogType.Error, ex.Message);
_fileOK = false;
_dataSizeB = 0;
_cartSizeB = 0;
_fileSizeB = 0;
_offsetB = 0;
}
}
private bool CheckAndReadHeader(bool assumeKeyArea)
{
// Read file size
_fileSizeB = _fileStream.Length;
if (_fileSizeB < 32 * 1024)
{
Log?.Write(LogType.Error, "The source file doesn't look like an XCI file as the data size is too small");
return false;
}
// Setup offset
_offsetB = (long)(assumeKeyArea ? XCIFileTrimmer.CartKeyAreaSize : 0);
// Check header
Pos = _offsetB + XCIFileTrimmer.HeaderFilePos;
string head = System.Text.Encoding.ASCII.GetString(_binaryReader.ReadBytes(4));
if (head != XCIFileTrimmer.HeaderMagicValue)
{
if (!assumeKeyArea)
{
Log?.Write(LogType.Warn, $"Incorrect header found, file mat contain a key area...");
}
else
{
Log?.Write(LogType.Error, "The source file doesn't look like an XCI file as the header is corrupted");
}
return false;
}
// Read Cart Size
Pos = _offsetB + XCIFileTrimmer.CartSizeFilePos;
byte cartSizeId = _binaryReader.ReadByte();
if (!_cartSizesGB.TryGetValue(cartSizeId, out long cartSizeNGB))
{
Log?.Write(LogType.Error, $"The source file doesn't look like an XCI file as the Cartridge Size is incorrect (0x{cartSizeId:X2})");
return false;
}
_cartSizeB = cartSizeNGB * XCIFileTrimmer.CartSizeMBinFormattedGB * XCIFileTrimmer.BytesInAMegabyte;
// Read data size
Pos = _offsetB + XCIFileTrimmer.DataSizeFilePos;
long records = (long)BitConverter.ToUInt32(_binaryReader.ReadBytes(4), 0);
_dataSizeB = RecordsToByte(records);
return true;
}
}
}

View File

@ -0,0 +1,482 @@
using ARMeilleure.Memory;
using Ryujinx.Common;
using Ryujinx.Cpu.Signal;
using Ryujinx.Memory;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Threading;
using static Ryujinx.Cpu.MemoryEhMeilleure;
namespace ARMeilleure.Common
{
/// <summary>
/// Represents a table of guest address to a value.
/// </summary>
/// <typeparam name="TEntry">Type of the value</typeparam>
public unsafe class AddressTable<TEntry> : IAddressTable<TEntry> where TEntry : unmanaged
{
/// <summary>
/// Represents a page of the address table.
/// </summary>
private readonly struct AddressTablePage
{
/// <summary>
/// True if the allocation belongs to a sparse block, false otherwise.
/// </summary>
public readonly bool IsSparse;
/// <summary>
/// Base address for the page.
/// </summary>
public readonly IntPtr Address;
public AddressTablePage(bool isSparse, IntPtr address)
{
IsSparse = isSparse;
Address = address;
}
}
/// <summary>
/// A sparsely mapped block of memory with a signal handler to map pages as they're accessed.
/// </summary>
private readonly struct TableSparseBlock : IDisposable
{
public readonly SparseMemoryBlock Block;
private readonly TrackingEventDelegate _trackingEvent;
public TableSparseBlock(ulong size, Action<IntPtr> ensureMapped, PageInitDelegate pageInit)
{
var block = new SparseMemoryBlock(size, pageInit, null);
_trackingEvent = (ulong address, ulong size, bool write) =>
{
ulong pointer = (ulong)block.Block.Pointer + address;
ensureMapped((IntPtr)pointer);
return pointer;
};
bool added = NativeSignalHandler.AddTrackedRegion(
(nuint)block.Block.Pointer,
(nuint)(block.Block.Pointer + (IntPtr)block.Block.Size),
Marshal.GetFunctionPointerForDelegate(_trackingEvent));
if (!added)
{
throw new InvalidOperationException("Number of allowed tracked regions exceeded.");
}
Block = block;
}
public void Dispose()
{
NativeSignalHandler.RemoveTrackedRegion((nuint)Block.Block.Pointer);
Block.Dispose();
}
}
private bool _disposed;
private TEntry** _table;
private readonly List<AddressTablePage> _pages;
private TEntry _fill;
private readonly MemoryBlock _sparseFill;
private readonly SparseMemoryBlock _fillBottomLevel;
private readonly TEntry* _fillBottomLevelPtr;
private readonly List<TableSparseBlock> _sparseReserved;
private readonly ReaderWriterLockSlim _sparseLock;
private ulong _sparseBlockSize;
private ulong _sparseReservedOffset;
public bool Sparse { get; }
/// <inheritdoc/>
public ulong Mask { get; }
/// <inheritdoc/>
public AddressTableLevel[] Levels { get; }
/// <inheritdoc/>
public TEntry Fill
{
get
{
return _fill;
}
set
{
UpdateFill(value);
}
}
/// <inheritdoc/>
public IntPtr Base
{
get
{
ObjectDisposedException.ThrowIf(_disposed, this);
lock (_pages)
{
return (IntPtr)GetRootPage();
}
}
}
/// <summary>
/// Constructs a new instance of the <see cref="AddressTable{TEntry}"/> class with the specified list of
/// <see cref="Level"/>.
/// </summary>
/// <param name="levels">Levels for the address table</param>
/// <param name="sparse">True if the bottom page should be sparsely mapped</param>
/// <exception cref="ArgumentNullException"><paramref name="levels"/> is null</exception>
/// <exception cref="ArgumentException">Length of <paramref name="levels"/> is less than 2</exception>
public AddressTable(AddressTableLevel[] levels, bool sparse)
{
ArgumentNullException.ThrowIfNull(levels);
_pages = new List<AddressTablePage>(capacity: 16);
Levels = levels;
Mask = 0;
foreach (var level in Levels)
{
Mask |= level.Mask;
}
Sparse = sparse;
if (sparse)
{
// If the address table is sparse, allocate a fill block
_sparseFill = new MemoryBlock(268435456ul, MemoryAllocationFlags.Mirrorable); //low Power TC uses size: 65536ul
ulong bottomLevelSize = (1ul << levels.Last().Length) * (ulong)sizeof(TEntry);
_fillBottomLevel = new SparseMemoryBlock(bottomLevelSize, null, _sparseFill);
_fillBottomLevelPtr = (TEntry*)_fillBottomLevel.Block.Pointer;
_sparseReserved = new List<TableSparseBlock>();
_sparseLock = new ReaderWriterLockSlim();
_sparseBlockSize = bottomLevelSize;
}
}
/// <summary>
/// Create an <see cref="AddressTable{TEntry}"/> instance for an ARM function table.
/// Selects the best table structure for A32/A64, taking into account the selected memory manager type.
/// </summary>
/// <param name="for64Bits">True if the guest is A64, false otherwise</param>
/// <param name="type">Memory manager type</param>
/// <returns>An <see cref="AddressTable{TEntry}"/> for ARM function lookup</returns>
public static AddressTable<TEntry> CreateForArm(bool for64Bits, MemoryManagerType type)
{
// Assume software memory means that we don't want to use any signal handlers.
bool sparse = type != MemoryManagerType.SoftwareMmu && type != MemoryManagerType.SoftwarePageTable;
return new AddressTable<TEntry>(AddressTablePresets.GetArmPreset(for64Bits, sparse), sparse);
}
/// <summary>
/// Update the fill value for the bottom level of the table.
/// </summary>
/// <param name="fillValue">New fill value</param>
private void UpdateFill(TEntry fillValue)
{
if (_sparseFill != null)
{
Span<byte> span = _sparseFill.GetSpan(0, (int)_sparseFill.Size);
MemoryMarshal.Cast<byte, TEntry>(span).Fill(fillValue);
}
_fill = fillValue;
}
/// <summary>
/// Signal that the given code range exists.
/// </summary>
/// <param name="address"></param>
/// <param name="size"></param>
public void SignalCodeRange(ulong address, ulong size)
{
AddressTableLevel bottom = Levels.Last();
ulong bottomLevelEntries = 1ul << bottom.Length;
ulong entryIndex = address >> bottom.Index;
ulong entries = size >> bottom.Index;
entries += entryIndex - BitUtils.AlignDown(entryIndex, bottomLevelEntries);
_sparseBlockSize = Math.Max(_sparseBlockSize, BitUtils.AlignUp(entries, bottomLevelEntries) * (ulong)sizeof(TEntry));
}
/// <inheritdoc/>
public bool IsValid(ulong address)
{
return (address & ~Mask) == 0;
}
/// <inheritdoc/>
public ref TEntry GetValue(ulong address)
{
ObjectDisposedException.ThrowIf(_disposed, this);
if (!IsValid(address))
{
throw new ArgumentException($"Address 0x{address:X} is not mapped onto the table.", nameof(address));
}
lock (_pages)
{
TEntry* page = GetPage(address);
long index = Levels[^1].GetValue(address);
EnsureMapped((IntPtr)(page + index));
return ref page[index];
}
}
/// <summary>
/// Gets the leaf page for the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Leaf page for the specified guest <paramref name="address"/></returns>
private TEntry* GetPage(ulong address)
{
TEntry** page = GetRootPage();
for (int i = 0; i < Levels.Length - 1; i++)
{
ref AddressTableLevel level = ref Levels[i];
ref TEntry* nextPage = ref page[level.GetValue(address)];
if (nextPage == null || nextPage == _fillBottomLevelPtr)
{
ref AddressTableLevel nextLevel = ref Levels[i + 1];
if (i == Levels.Length - 2)
{
nextPage = (TEntry*)Allocate(1 << nextLevel.Length, Fill, leaf: true);
}
else
{
nextPage = (TEntry*)Allocate(1 << nextLevel.Length, GetFillValue(i), leaf: false);
}
}
page = (TEntry**)nextPage;
}
return (TEntry*)page;
}
/// <summary>
/// Ensure the given pointer is mapped in any overlapping sparse reservations.
/// </summary>
/// <param name="ptr">Pointer to be mapped</param>
private void EnsureMapped(IntPtr ptr)
{
if (Sparse)
{
// Check sparse allocations to see if the pointer is in any of them.
// Ensure the page is committed if there's a match.
_sparseLock.EnterReadLock();
try
{
foreach (TableSparseBlock reserved in _sparseReserved)
{
SparseMemoryBlock sparse = reserved.Block;
if (ptr >= sparse.Block.Pointer && ptr < sparse.Block.Pointer + (IntPtr)sparse.Block.Size)
{
sparse.EnsureMapped((ulong)(ptr - sparse.Block.Pointer));
break;
}
}
}
finally
{
_sparseLock.ExitReadLock();
}
}
}
/// <summary>
/// Get the fill value for a non-leaf level of the table.
/// </summary>
/// <param name="level">Level to get the fill value for</param>
/// <returns>The fill value</returns>
private IntPtr GetFillValue(int level)
{
if (_fillBottomLevel != null && level == Levels.Length - 2)
{
return (IntPtr)_fillBottomLevelPtr;
}
else
{
return IntPtr.Zero;
}
}
/// <summary>
/// Lazily initialize and get the root page of the <see cref="AddressTable{TEntry}"/>.
/// </summary>
/// <returns>Root page of the <see cref="AddressTable{TEntry}"/></returns>
private TEntry** GetRootPage()
{
if (_table == null)
{
if (Levels.Length == 1)
_table = (TEntry**)Allocate(1 << Levels[0].Length, Fill, leaf: true);
else
_table = (TEntry**)Allocate(1 << Levels[0].Length, GetFillValue(0), leaf: false);
}
return _table;
}
/// <summary>
/// Initialize a leaf page with the fill value.
/// </summary>
/// <param name="page">Page to initialize</param>
private void InitLeafPage(Span<byte> page)
{
MemoryMarshal.Cast<byte, TEntry>(page).Fill(_fill);
}
/// <summary>
/// Reserve a new sparse block, and add it to the list.
/// </summary>
/// <returns>The new sparse block that was added</returns>
private TableSparseBlock ReserveNewSparseBlock()
{
var block = new TableSparseBlock(_sparseBlockSize, EnsureMapped, InitLeafPage);
_sparseReserved.Add(block);
_sparseReservedOffset = 0;
return block;
}
/// <summary>
/// Allocates a block of memory of the specified type and length.
/// </summary>
/// <typeparam name="T">Type of elements</typeparam>
/// <param name="length">Number of elements</param>
/// <param name="fill">Fill value</param>
/// <param name="leaf"><see langword="true"/> if leaf; otherwise <see langword="false"/></param>
/// <returns>Allocated block</returns>
private IntPtr Allocate<T>(int length, T fill, bool leaf) where T : unmanaged
{
var size = sizeof(T) * length;
AddressTablePage page;
if (Sparse && leaf)
{
_sparseLock.EnterWriteLock();
SparseMemoryBlock block;
if (_sparseReserved.Count == 0)
{
block = ReserveNewSparseBlock().Block;
}
else
{
block = _sparseReserved.Last().Block;
if (_sparseReservedOffset == block.Block.Size)
{
block = ReserveNewSparseBlock().Block;
}
}
page = new AddressTablePage(true, block.Block.Pointer + (IntPtr)_sparseReservedOffset);
_sparseReservedOffset += (ulong)size;
_sparseLock.ExitWriteLock();
}
else
{
var address = (IntPtr)NativeAllocator.Instance.Allocate((uint)size);
page = new AddressTablePage(false, address);
var span = new Span<T>((void*)page.Address, length);
span.Fill(fill);
}
_pages.Add(page);
//TranslatorEventSource.Log.AddressTableAllocated(size, leaf);
return page.Address;
}
/// <summary>
/// Releases all resources used by the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Releases all unmanaged and optionally managed resources used by the <see cref="AddressTable{TEntry}"/>
/// instance.
/// </summary>
/// <param name="disposing"><see langword="true"/> to dispose managed resources also; otherwise just unmanaged resouces</param>
protected virtual void Dispose(bool disposing)
{
if (!_disposed)
{
foreach (var page in _pages)
{
if (!page.IsSparse)
{
Marshal.FreeHGlobal(page.Address);
}
}
if (Sparse)
{
foreach (TableSparseBlock block in _sparseReserved)
{
block.Dispose();
}
_sparseReserved.Clear();
_fillBottomLevel.Dispose();
_sparseFill.Dispose();
_sparseLock.Dispose();
}
_disposed = true;
}
}
/// <summary>
/// Frees resources used by the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
~AddressTable()
{
Dispose(false);
}
}
}

View File

@ -32,7 +32,7 @@ namespace Ryujinx.Cpu.AppleHv
{
}
public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled)
public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector)
{
return new DummyDiskCacheLoadState();
}

View File

@ -48,7 +48,7 @@ namespace Ryujinx.Cpu
/// <param name="displayVersion">Version of the application</param>
/// <param name="enabled">True if the cache should be loaded from disk if it exists, false otherwise</param>
/// <returns>Disk cache load progress reporter and manager</returns>
IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled);
IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector);
/// <summary>
/// Indicates that code has been loaded into guest memory, and that it might be executed in the future.

View File

@ -1,3 +1,4 @@
using ARMeilleure.Common;
using ARMeilleure.Memory;
using ARMeilleure.Translation;
using Ryujinx.Cpu.Signal;
@ -9,11 +10,13 @@ namespace Ryujinx.Cpu.Jit
{
private readonly ITickSource _tickSource;
private readonly Translator _translator;
private readonly AddressTable<ulong> _functionTable;
public JitCpuContext(ITickSource tickSource, IMemoryManager memory, bool for64Bit)
{
_tickSource = tickSource;
_translator = new Translator(new JitMemoryAllocator(forJit: true), memory, for64Bit);
_functionTable = AddressTable<ulong>.CreateForArm(for64Bit, memory.Type);
_translator = new Translator(new JitMemoryAllocator(forJit: true), memory, _functionTable);
if (memory.Type.IsHostMappedOrTracked())
{
@ -47,14 +50,15 @@ namespace Ryujinx.Cpu.Jit
}
/// <inheritdoc/>
public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled)
public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector)
{
return new JitDiskCacheLoadState(_translator.LoadDiskCache(titleIdText, displayVersion, enabled));
return new JitDiskCacheLoadState(_translator.LoadDiskCache(titleIdText, displayVersion, enabled, cacheSelector));
}
/// <inheritdoc/>
public void PrepareCodeRange(ulong address, ulong size)
{
_functionTable.SignalCodeRange(address, size);
_translator.PrepareCodeRange(address, size);
}

View File

@ -140,6 +140,10 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
bool isTail = false)
{
int tempRegister;
int tempGuestAddress = -1;
bool inlineLookup = guestAddress.Kind != OperandKind.Constant &&
funcTable is { Sparse: true };
if (guestAddress.Kind == OperandKind.Constant)
{
@ -153,9 +157,16 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
else
{
asm.StrRiUn(guestAddress, Register(regAlloc.FixedContextRegister), NativeContextOffsets.DispatchAddressOffset);
if (inlineLookup && guestAddress.Value == 0)
{
// X0 will be overwritten. Move the address to a temp register.
tempGuestAddress = regAlloc.AllocateTempGprRegister();
asm.Mov(Register(tempGuestAddress), guestAddress);
}
}
tempRegister = regAlloc.FixedContextRegister == 1 ? 2 : 1;
tempRegister = NextFreeRegister(1, tempGuestAddress);
if (!isTail)
{
@ -176,6 +187,40 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
asm.Mov(rn, funcPtrLoc & ~0xfffUL);
asm.LdrRiUn(rn, rn, (int)(funcPtrLoc & 0xfffUL));
}
else if (inlineLookup)
{
// Inline table lookup. Only enabled when the sparse function table is enabled with 2 levels.
Operand indexReg = Register(NextFreeRegister(tempRegister + 1, tempGuestAddress));
if (tempGuestAddress != -1)
{
guestAddress = Register(tempGuestAddress);
}
ulong tableBase = (ulong)funcTable.Base;
// Index into the table.
asm.Mov(rn, tableBase);
for (int i = 0; i < funcTable.Levels.Length; i++)
{
var level = funcTable.Levels[i];
asm.Ubfx(indexReg, guestAddress, level.Index, level.Length);
asm.Lsl(indexReg, indexReg, Const(3));
// Index into the page.
asm.Add(rn, rn, indexReg);
// Load the page address.
asm.LdrRiUn(rn, rn, 0);
}
if (tempGuestAddress != -1)
{
regAlloc.FreeTempGprRegister(tempGuestAddress);
}
}
else
{
asm.Mov(rn, (ulong)funcPtr);
@ -252,5 +297,20 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
{
return new Operand(register, RegisterType.Integer, type);
}
private static Operand Const(long value, OperandType type = OperandType.I64)
{
return new Operand(type, (ulong)value);
}
private static int NextFreeRegister(int start, int avoid)
{
if (start == avoid)
{
start++;
}
return start;
}
}
}

View File

@ -305,6 +305,10 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
bool isTail = false)
{
int tempRegister;
int tempGuestAddress = -1;
bool inlineLookup = guestAddress.Kind != OperandKind.Constant &&
funcTable is { Sparse: true };
if (guestAddress.Kind == OperandKind.Constant)
{
@ -318,9 +322,16 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
else
{
asm.StrRiUn(guestAddress, Register(regAlloc.FixedContextRegister), NativeContextOffsets.DispatchAddressOffset);
if (inlineLookup && guestAddress.Value == 0)
{
// X0 will be overwritten. Move the address to a temp register.
tempGuestAddress = regAlloc.AllocateTempGprRegister();
asm.Mov(Register(tempGuestAddress), guestAddress);
}
}
tempRegister = regAlloc.FixedContextRegister == 1 ? 2 : 1;
tempRegister = NextFreeRegister(1, tempGuestAddress);
if (!isTail)
{
@ -341,6 +352,40 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
asm.Mov(rn, funcPtrLoc & ~0xfffUL);
asm.LdrRiUn(rn, rn, (int)(funcPtrLoc & 0xfffUL));
}
else if (inlineLookup)
{
// Inline table lookup. Only enabled when the sparse function table is enabled with 2 levels.
Operand indexReg = Register(NextFreeRegister(tempRegister + 1, tempGuestAddress));
if (tempGuestAddress != -1)
{
guestAddress = Register(tempGuestAddress);
}
ulong tableBase = (ulong)funcTable.Base;
// Index into the table.
asm.Mov(rn, tableBase);
for (int i = 0; i < funcTable.Levels.Length; i++)
{
var level = funcTable.Levels[i];
asm.Ubfx(indexReg, guestAddress, level.Index, level.Length);
asm.Lsl(indexReg, indexReg, Const(3));
// Index into the page.
asm.Add(rn, rn, indexReg);
// Load the page address.
asm.LdrRiUn(rn, rn, 0);
}
if (tempGuestAddress != -1)
{
regAlloc.FreeTempGprRegister(tempGuestAddress);
}
}
else
{
asm.Mov(rn, (ulong)funcPtr);
@ -613,5 +658,20 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
{
return new Operand(register, RegisterType.Integer, type);
}
private static Operand Const(long value, OperandType type = OperandType.I64)
{
return new Operand(type, (ulong)value);
}
private static int NextFreeRegister(int start, int avoid)
{
if (start == avoid)
{
start++;
}
return start;
}
}
}

View File

@ -1,3 +1,4 @@
using ARMeilleure.Common;
using ARMeilleure.Memory;
using Ryujinx.Cpu.Jit;
using Ryujinx.Cpu.LightningJit.State;
@ -8,11 +9,16 @@ namespace Ryujinx.Cpu.LightningJit
{
private readonly ITickSource _tickSource;
private readonly Translator _translator;
private readonly AddressTable<ulong> _functionTable;
public LightningJitCpuContext(ITickSource tickSource, IMemoryManager memory, bool for64Bit)
{
_tickSource = tickSource;
_translator = new Translator(memory, for64Bit);
_functionTable = AddressTable<ulong>.CreateForArm(for64Bit, memory.Type);
_translator = new Translator(memory, _functionTable);
memory.UnmapEvent += UnmapHandler;
}
@ -40,7 +46,7 @@ namespace Ryujinx.Cpu.LightningJit
}
/// <inheritdoc/>
public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled)
public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector)
{
return new DummyDiskCacheLoadState();
}
@ -48,6 +54,7 @@ namespace Ryujinx.Cpu.LightningJit
/// <inheritdoc/>
public void PrepareCodeRange(ulong address, ulong size)
{
_functionTable.SignalCodeRange(address, size);
}
public void Dispose()

View File

@ -19,25 +19,6 @@ namespace Ryujinx.Cpu.LightningJit
// Should be enabled on platforms that enforce W^X.
private static bool IsNoWxPlatform => false;
private static readonly AddressTable<ulong>.Level[] _levels64Bit =
new AddressTable<ulong>.Level[]
{
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 2, 5),
};
private static readonly AddressTable<ulong>.Level[] _levels32Bit =
new AddressTable<ulong>.Level[]
{
new(23, 9),
new(15, 8),
new( 7, 8),
new( 1, 6),
};
private readonly ConcurrentQueue<KeyValuePair<ulong, TranslatedFunction>> _oldFuncs;
private readonly NoWxCache _noWxCache;
private bool _disposed;
@ -47,7 +28,7 @@ namespace Ryujinx.Cpu.LightningJit
internal TranslatorStubs Stubs { get; }
internal IMemoryManager Memory { get; }
public Translator(IMemoryManager memory, bool for64Bits)
public Translator(IMemoryManager memory, AddressTable<ulong> functionTable)
{
Memory = memory;
@ -63,7 +44,7 @@ namespace Ryujinx.Cpu.LightningJit
}
Functions = new TranslatorCache<TranslatedFunction>();
FunctionTable = new AddressTable<ulong>(for64Bits ? _levels64Bit : _levels32Bit);
FunctionTable = functionTable;
Stubs = new TranslatorStubs(FunctionTable, _noWxCache);
FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub;

View File

@ -23,7 +23,7 @@ namespace Ryujinx.Cpu.LightningJit
private bool _disposed;
private readonly AddressTable<ulong> _functionTable;
private readonly IAddressTable<ulong> _functionTable;
private readonly NoWxCache _noWxCache;
private readonly GetFunctionAddressDelegate _getFunctionAddressRef;
private readonly nint _getFunctionAddress;
@ -79,7 +79,7 @@ namespace Ryujinx.Cpu.LightningJit
/// <param name="functionTable">Function table used to store pointers to the functions that the guest code will call</param>
/// <param name="noWxCache">Cache used on platforms that enforce W^X, otherwise should be null</param>
/// <exception cref="ArgumentNullException"><paramref name="translator"/> is null</exception>
public TranslatorStubs(AddressTable<ulong> functionTable, NoWxCache noWxCache)
public TranslatorStubs(IAddressTable<ulong> functionTable, NoWxCache noWxCache)
{
ArgumentNullException.ThrowIfNull(functionTable);

View File

@ -3,6 +3,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -2,6 +2,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.GAL
void SetSize(int width, int height);
void ChangeVSyncMode(bool vsyncEnabled);
void ChangeVSyncMode(VSyncMode vSyncMode);
void SetAntiAliasing(AntiAliasing antialiasing);
void SetScalingFilter(ScalingFilter type);

View File

@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_impl.Window.SetSize(width, height);
}
public void ChangeVSyncMode(bool vsyncEnabled) { }
public void ChangeVSyncMode(VSyncMode vSyncMode) { }
public void SetAntiAliasing(AntiAliasing effect) { }

View File

@ -2,6 +2,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">

View File

@ -0,0 +1,9 @@
namespace Ryujinx.Graphics.GAL
{
public enum VSyncMode
{
Switch,
Unbounded,
Custom
}
}

View File

@ -152,16 +152,17 @@ namespace Ryujinx.Graphics.Gpu
/// Creates a new GPU memory manager.
/// </summary>
/// <param name="pid">ID of the process that owns the memory manager</param>
/// <param name="cpuMemorySize">The amount of physical CPU Memory Avaiable on the device.</param>
/// <returns>The memory manager</returns>
/// <exception cref="ArgumentException">Thrown when <paramref name="pid"/> is invalid</exception>
public MemoryManager CreateMemoryManager(ulong pid)
public MemoryManager CreateMemoryManager(ulong pid, ulong cpuMemorySize)
{
if (!PhysicalMemoryRegistry.TryGetValue(pid, out var physicalMemory))
{
throw new ArgumentException("The PID is invalid or the process was not registered", nameof(pid));
}
return new MemoryManager(physicalMemory);
return new MemoryManager(physicalMemory, cpuMemorySize);
}
/// <summary>

View File

@ -1,3 +1,4 @@
using Ryujinx.Common.Logging;
using System;
using System.Collections;
using System.Collections.Generic;
@ -47,11 +48,17 @@ namespace Ryujinx.Graphics.Gpu.Image
{
private const int MinCountForDeletion = 32;
private const int MaxCapacity = 2048;
private const ulong GiB = 1024 * 1024 * 1024;
private ulong MaxTextureSizeCapacity = 4UL * GiB;
private const ulong MinTextureSizeCapacity = 512 * 1024 * 1024;
private const ulong MaxTextureSizeCapacity = 4UL * 1024 * 1024 * 1024;
private const ulong DefaultTextureSizeCapacity = 1UL * 1024 * 1024 * 1024;
private const ulong DefaultTextureSizeCapacity = 1 * GiB;
private const ulong TextureSizeCapacity6GiB = 4 * GiB;
private const ulong TextureSizeCapacity8GiB = 6 * GiB;
private const ulong TextureSizeCapacity12GiB = 12 * GiB;
private const float MemoryScaleFactor = 0.50f;
private ulong _maxCacheMemoryUsage = 0;
private ulong _maxCacheMemoryUsage = DefaultTextureSizeCapacity;
private readonly LinkedList<Texture> _textures;
private ulong _totalSize;
@ -66,18 +73,38 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
/// <remarks>
/// If the backend GPU has 0 memory capacity, the cache size defaults to `DefaultTextureSizeCapacity`.
///
/// Reads the current Device total CPU Memory, to determine the maximum amount of Vram available. Capped to 50% of Current GPU Memory.
/// </remarks>
/// <param name="context">The GPU context that the cache belongs to</param>
public void Initialize(GpuContext context)
/// <param name="cpuMemorySize">The amount of physical CPU Memory Avaiable on the device.</param>
public void Initialize(GpuContext context, ulong cpuMemorySize)
{
var cpuMemorySizeGiB = cpuMemorySize / GiB;
if (cpuMemorySizeGiB < 6 || context.Capabilities.MaximumGpuMemory == 0)
{
_maxCacheMemoryUsage = DefaultTextureSizeCapacity;
return;
}
else if (cpuMemorySizeGiB == 6)
{
MaxTextureSizeCapacity = TextureSizeCapacity6GiB;
}
else if (cpuMemorySizeGiB == 8)
{
MaxTextureSizeCapacity = TextureSizeCapacity8GiB;
}
else
{
MaxTextureSizeCapacity = TextureSizeCapacity12GiB;
}
var cacheMemory = (ulong)(context.Capabilities.MaximumGpuMemory * MemoryScaleFactor);
_maxCacheMemoryUsage = Math.Clamp(cacheMemory, MinTextureSizeCapacity, MaxTextureSizeCapacity);
if (context.Capabilities.MaximumGpuMemory == 0)
{
_maxCacheMemoryUsage = DefaultTextureSizeCapacity;
}
Logger.Info?.Print(LogClass.Gpu, $"AutoDelete Cache Allocated VRAM : {_maxCacheMemoryUsage / GiB} GiB");
}
/// <summary>

View File

@ -71,9 +71,10 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <summary>
/// Initializes the cache, setting the maximum texture capacity for the specified GPU context.
/// </summary>
public void Initialize()
/// <param name="cpuMemorySize">The amount of physical CPU Memory Avaiable on the device.</param>
public void Initialize(ulong cpuMemorySize)
{
_cache.Initialize(_context);
_cache.Initialize(_context, cpuMemorySize);
}
/// <summary>

View File

@ -55,7 +55,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// Creates a new instance of the GPU memory manager.
/// </summary>
/// <param name="physicalMemory">Physical memory that this memory manager will map into</param>
internal MemoryManager(PhysicalMemory physicalMemory)
/// <param name="cpuMemorySize">The amount of physical CPU Memory Avaiable on the device.</param>
internal MemoryManager(PhysicalMemory physicalMemory, ulong cpuMemorySize)
{
Physical = physicalMemory;
VirtualRangeCache = new VirtualRangeCache(this);
@ -65,7 +66,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
MemoryUnmapped += Physical.BufferCache.MemoryUnmappedHandler;
MemoryUnmapped += VirtualRangeCache.MemoryUnmappedHandler;
MemoryUnmapped += CounterCache.MemoryUnmappedHandler;
Physical.TextureCache.Initialize();
Physical.TextureCache.Initialize(cpuMemorySize);
}
/// <summary>

View File

@ -3,6 +3,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -2,6 +2,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -3,6 +3,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -3,6 +3,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -3,6 +3,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -3,6 +3,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -54,7 +54,7 @@ namespace Ryujinx.Graphics.OpenGL
GL.PixelStore(PixelStoreParameter.UnpackAlignment, 4);
}
public void ChangeVSyncMode(bool vsyncEnabled) { }
public void ChangeVSyncMode(VSyncMode vSyncMode) { }
public void SetSize(int width, int height)
{

View File

@ -432,7 +432,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
bool colorIsVector = isGather || !isShadow;
texCall += ")" + (colorIsVector ? GetMaskMultiDest(texOp.Index) : "");
texCall += ")" + (colorIsVector ? GetMaskMultiDest(texOp.Index) : string.Empty);
return texCall;
}

View File

@ -2,6 +2,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -830,12 +830,12 @@ namespace Ryujinx.Graphics.Shader.Translation
if (use.Node != null)
{
Console.Write($"{indentation} {separator}- ({(use.Inverted ? "INV " : "")}{use.Index})");
Console.Write($"{indentation} {separator}- ({(use.Inverted ? "INV " : string.Empty)}{use.Index})");
PrintTreeNode(use.Node, indentation + (last ? " " : " | "));
}
else
{
Console.WriteLine($"{indentation} {separator}- ({(use.Inverted ? "INV " : "")}{use.Index}) NULL");
Console.WriteLine($"{indentation} {separator}- ({(use.Inverted ? "INV " : string.Empty)}{use.Index}) NULL");
}
}
}
@ -852,12 +852,12 @@ namespace Ryujinx.Graphics.Shader.Translation
if (use.Node != null)
{
Console.Write($"{indentation} {separator}- ({(use.Inverted ? "INV " : "")}{use.Index})");
Console.Write($"{indentation} {separator}- ({(use.Inverted ? "INV " : string.Empty)}{use.Index})");
PrintTreeNode(use.Node, indentation + (last ? " " : " | "));
}
else
{
Console.WriteLine($"{indentation} {separator}- ({(use.Inverted ? "INV " : "")}{use.Index}) NULL");
Console.WriteLine($"{indentation} {separator}- ({(use.Inverted ? "INV " : string.Empty)}{use.Index}) NULL");
}
}
}

View File

@ -2,6 +2,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -3,6 +3,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -2,6 +2,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@ -2,6 +2,7 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">

View File

@ -183,6 +183,16 @@ namespace Ryujinx.Graphics.Vulkan
}
}
//Prevent the sum of descriptors from exceeding MaxPushDescriptors
int totalDescriptors = 0;
foreach (ResourceDescriptor desc in layout.Sets.First().Descriptors)
{
if (!reserved.Contains(desc.Binding))
totalDescriptors += desc.Count;
}
if (totalDescriptors > gd.Capabilities.MaxPushDescriptors)
return false;
return true;
}

View File

@ -55,8 +55,10 @@ namespace Ryujinx.Graphics.Vulkan
if (_handle != BufferHandle.Null)
{
// May need to restride the vertex buffer.
if (gd.NeedsVertexBufferAlignment(AttributeScalarAlignment, out int alignment) && (_stride % alignment) != 0)
//
// Fix divide by zero when recovering from missed draw (Oct. 16 2024)
// (fixes crash in 'Baldo: The Guardian Owls' opening cutscene)
if (gd.NeedsVertexBufferAlignment(AttributeScalarAlignment, out int alignment) && alignment != 0 && (_stride % alignment) != 0)
{
autoBuffer = gd.BufferManager.GetAlignedVertexBuffer(cbs, _handle, _offset, _size, _stride, alignment);

View File

@ -104,25 +104,27 @@ namespace Ryujinx.Graphics.Vulkan
public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
public VulkanRenderer(Vk api, Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
public VulkanRenderer(Vk api, Func<Instance, Vk, SurfaceKHR> getSurface, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
{
_getSurface = surfaceFunc;
_getSurface = getSurface;
_getRequiredExtensions = requiredExtensionsFunc;
_preferredGpuId = preferredGpuId;
Api = api;
Shaders = new HashSet<ShaderCollection>();
Textures = new HashSet<ITexture>();
Samplers = new HashSet<SamplerHolder>();
if (OperatingSystem.IsMacOS())
{
MVKInitialization.Initialize();
Shaders = [];
Textures = [];
Samplers = [];
// Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
IsMoltenVk = true;
}
if (IsMoltenVk = OperatingSystem.IsMacOS())
MVKInitialization.Initialize();
}
public static VulkanRenderer Create(
string preferredGpuId,
Func<Instance, Vk, SurfaceKHR> getSurface,
Func<string[]> getRequiredExtensions
) => new(Vk.GetApi(), getSurface, getRequiredExtensions, preferredGpuId);
private unsafe void LoadFeatures(uint maxQueueCount, uint queueFamilyIndex)
{
FormatCapabilities = new FormatCapabilities(Api, _physicalDevice.PhysicalDevice);

View File

@ -29,7 +29,7 @@ namespace Ryujinx.Graphics.Vulkan
private int _width;
private int _height;
private bool _vsyncEnabled;
private VSyncMode _vSyncMode;
private bool _swapchainIsDirty;
private VkFormat _format;
private AntiAliasing _currentAntiAliasing;
@ -139,7 +139,7 @@ namespace Ryujinx.Graphics.Vulkan
ImageArrayLayers = 1,
PreTransform = capabilities.CurrentTransform,
CompositeAlpha = ChooseCompositeAlpha(capabilities.SupportedCompositeAlpha),
PresentMode = ChooseSwapPresentMode(presentModes, _vsyncEnabled),
PresentMode = ChooseSwapPresentMode(presentModes, _vSyncMode),
Clipped = true,
};
@ -279,9 +279,9 @@ namespace Ryujinx.Graphics.Vulkan
}
}
private static PresentModeKHR ChooseSwapPresentMode(PresentModeKHR[] availablePresentModes, bool vsyncEnabled)
private static PresentModeKHR ChooseSwapPresentMode(PresentModeKHR[] availablePresentModes, VSyncMode vSyncMode)
{
if (!vsyncEnabled && availablePresentModes.Contains(PresentModeKHR.ImmediateKhr))
if (vSyncMode == VSyncMode.Unbounded && availablePresentModes.Contains(PresentModeKHR.ImmediateKhr))
{
return PresentModeKHR.ImmediateKhr;
}
@ -634,9 +634,10 @@ namespace Ryujinx.Graphics.Vulkan
_swapchainIsDirty = true;
}
public override void ChangeVSyncMode(bool vsyncEnabled)
public override void ChangeVSyncMode(VSyncMode vSyncMode)
{
_vsyncEnabled = vsyncEnabled;
_vSyncMode = vSyncMode;
//present mode may change, so mark the swapchain for recreation
_swapchainIsDirty = true;
}

View File

@ -10,7 +10,7 @@ namespace Ryujinx.Graphics.Vulkan
public abstract void Dispose();
public abstract void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback);
public abstract void SetSize(int width, int height);
public abstract void ChangeVSyncMode(bool vsyncEnabled);
public abstract void ChangeVSyncMode(VSyncMode vSyncMode);
public abstract void SetAntiAliasing(AntiAliasing effect);
public abstract void SetScalingFilter(ScalingFilter scalerType);
public abstract void SetScalingFilterLevel(float scale);

View File

@ -13,6 +13,7 @@ namespace Ryujinx.HLE.Generators
var syntaxReceiver = (ServiceSyntaxReceiver)context.SyntaxReceiver;
CodeGenerator generator = new CodeGenerator();
generator.AppendLine("#nullable enable");
generator.AppendLine("using System;");
generator.EnterScope($"namespace Ryujinx.HLE.HOS.Services.Sm");
generator.EnterScope($"partial class IUserInterface");
@ -22,7 +23,7 @@ namespace Ryujinx.HLE.Generators
{
if (className.Modifiers.Any(SyntaxKind.AbstractKeyword) || className.Modifiers.Any(SyntaxKind.PrivateKeyword) || !className.AttributeLists.Any(x => x.Attributes.Any(y => y.ToString().StartsWith("Service"))))
continue;
var name = GetFullName(className, context).Replace("global::", "");
var name = GetFullName(className, context).Replace("global::", string.Empty);
if (!name.StartsWith("Ryujinx.HLE.HOS.Services"))
continue;
var constructors = className.ChildNodes().Where(x => x.IsKind(SyntaxKind.ConstructorDeclaration)).Select(y => y as ConstructorDeclarationSyntax).ToArray();
@ -58,6 +59,7 @@ namespace Ryujinx.HLE.Generators
generator.LeaveScope();
generator.LeaveScope();
generator.AppendLine("#nullable disable");
context.AddSource($"IUserInterface.g.cs", generator.ToString());
}

View File

@ -6,6 +6,7 @@
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
<CompilerGeneratedFilesOutputPath>Generated</CompilerGeneratedFilesOutputPath>
<IsRoslynComponent>true</IsRoslynComponent>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

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