Files
ryujinx-ryubing/src/Ryujinx.HLE/HOS/Services/Sockets/Bsd/Impl/ManagedSocket.cs
Vudjun 6d8738c048 TESTERS WANTED: RyuLDN implementation (#65)
These changes allow players to matchmake for local wireless using a LDN
server. The network implementation originates from Berry's public TCP
RyuLDN fork. Logo and unrelated changes have been removed.

Additionally displays LDN game status in the game selection window when
RyuLDN is enabled.

Functionality is only enabled while network mode is set to "RyuLDN" in
the settings.
2024-11-11 16:06:50 -06:00

565 lines
17 KiB
C#

using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Sockets.Bsd.Proxy;
using Ryujinx.HLE.HOS.Services.Sockets.Bsd.Types;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Net;
using System.Net.Sockets;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
{
class ManagedSocket : ISocket
{
public int Refcount { get; set; }
public AddressFamily AddressFamily => Socket.AddressFamily;
public SocketType SocketType => Socket.SocketType;
public ProtocolType ProtocolType => Socket.ProtocolType;
public bool Blocking { get => Socket.Blocking; set => Socket.Blocking = value; }
public nint Handle => IntPtr.Zero;
public IPEndPoint RemoteEndPoint => Socket.RemoteEndPoint as IPEndPoint;
public IPEndPoint LocalEndPoint => Socket.LocalEndPoint as IPEndPoint;
public ISocketImpl Socket { get; }
public ManagedSocket(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType, string lanInterfaceId)
{
Socket = SocketHelpers.CreateSocket(addressFamily, socketType, protocolType, lanInterfaceId);
Refcount = 1;
}
private ManagedSocket(ISocketImpl socket)
{
Socket = socket;
Refcount = 1;
}
private static SocketFlags ConvertBsdSocketFlags(BsdSocketFlags bsdSocketFlags)
{
SocketFlags socketFlags = SocketFlags.None;
if (bsdSocketFlags.HasFlag(BsdSocketFlags.Oob))
{
socketFlags |= SocketFlags.OutOfBand;
}
if (bsdSocketFlags.HasFlag(BsdSocketFlags.Peek))
{
socketFlags |= SocketFlags.Peek;
}
if (bsdSocketFlags.HasFlag(BsdSocketFlags.DontRoute))
{
socketFlags |= SocketFlags.DontRoute;
}
if (bsdSocketFlags.HasFlag(BsdSocketFlags.Trunc))
{
socketFlags |= SocketFlags.Truncated;
}
if (bsdSocketFlags.HasFlag(BsdSocketFlags.CTrunc))
{
socketFlags |= SocketFlags.ControlDataTruncated;
}
bsdSocketFlags &= ~(BsdSocketFlags.Oob |
BsdSocketFlags.Peek |
BsdSocketFlags.DontRoute |
BsdSocketFlags.DontWait |
BsdSocketFlags.Trunc |
BsdSocketFlags.CTrunc);
if (bsdSocketFlags != BsdSocketFlags.None)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Unsupported socket flags: {bsdSocketFlags}");
}
return socketFlags;
}
public LinuxError Accept(out ISocket newSocket)
{
try
{
newSocket = new ManagedSocket(Socket.Accept());
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
newSocket = null;
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public LinuxError Bind(IPEndPoint localEndPoint)
{
try
{
Socket.Bind(localEndPoint);
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public void Close()
{
Socket.Close();
}
public LinuxError Connect(IPEndPoint remoteEndPoint)
{
try
{
Socket.Connect(remoteEndPoint);
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
if (!Blocking && exception.ErrorCode == (int)WsaError.WSAEWOULDBLOCK)
{
return LinuxError.EINPROGRESS;
}
else
{
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
}
public void Disconnect()
{
Socket.Disconnect(true);
}
public void Dispose()
{
Socket.Close();
Socket.Dispose();
}
public LinuxError Listen(int backlog)
{
try
{
Socket.Listen(backlog);
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public bool Poll(int microSeconds, SelectMode mode)
{
return Socket.Poll(microSeconds, mode);
}
public LinuxError Shutdown(BsdSocketShutdownFlags how)
{
try
{
Socket.Shutdown((SocketShutdown)how);
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
bool hasEmittedBlockingWarning = false;
public LinuxError Receive(out int receiveSize, Span<byte> buffer, BsdSocketFlags flags)
{
LinuxError result;
bool shouldBlockAfterOperation = false;
try
{
if (Blocking && flags.HasFlag(BsdSocketFlags.DontWait))
{
Blocking = false;
shouldBlockAfterOperation = true;
}
if (Blocking && !hasEmittedBlockingWarning)
{
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors.");
hasEmittedBlockingWarning = true;
}
receiveSize = Socket.Receive(buffer, ConvertBsdSocketFlags(flags));
result = LinuxError.SUCCESS;
}
catch (SocketException exception)
{
receiveSize = -1;
result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
if (shouldBlockAfterOperation)
{
Blocking = true;
}
return result;
}
public LinuxError ReceiveFrom(out int receiveSize, Span<byte> buffer, int size, BsdSocketFlags flags, out IPEndPoint remoteEndPoint)
{
remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
LinuxError result;
bool shouldBlockAfterOperation = false;
try
{
EndPoint temp = new IPEndPoint(IPAddress.Any, 0);
if (Blocking && flags.HasFlag(BsdSocketFlags.DontWait))
{
Blocking = false;
shouldBlockAfterOperation = true;
}
if (Blocking && !hasEmittedBlockingWarning)
{
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors.");
hasEmittedBlockingWarning = true;
}
if (!Socket.IsBound)
{
receiveSize = -1;
return LinuxError.EOPNOTSUPP;
}
receiveSize = Socket.ReceiveFrom(buffer[..size], ConvertBsdSocketFlags(flags), ref temp);
remoteEndPoint = (IPEndPoint)temp;
result = LinuxError.SUCCESS;
}
catch (SocketException exception)
{
receiveSize = -1;
result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
if (shouldBlockAfterOperation)
{
Blocking = true;
}
return result;
}
public LinuxError Send(out int sendSize, ReadOnlySpan<byte> buffer, BsdSocketFlags flags)
{
try
{
sendSize = Socket.Send(buffer, ConvertBsdSocketFlags(flags));
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
sendSize = -1;
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public LinuxError SendTo(out int sendSize, ReadOnlySpan<byte> buffer, int size, BsdSocketFlags flags, IPEndPoint remoteEndPoint)
{
try
{
sendSize = Socket.SendTo(buffer[..size], ConvertBsdSocketFlags(flags), remoteEndPoint);
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
sendSize = -1;
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public LinuxError GetSocketOption(BsdSocketOption option, SocketOptionLevel level, Span<byte> optionValue)
{
try
{
LinuxError result = WinSockHelper.ValidateSocketOption(option, level, write: false);
if (result != LinuxError.SUCCESS)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Invalid GetSockOpt Option: {option} Level: {level}");
return result;
}
if (!WinSockHelper.TryConvertSocketOption(option, level, out SocketOptionName optionName))
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Unsupported GetSockOpt Option: {option} Level: {level}");
optionValue.Clear();
return LinuxError.EOPNOTSUPP;
}
byte[] tempOptionValue = new byte[optionValue.Length];
Socket.GetSocketOption(level, optionName, tempOptionValue);
tempOptionValue.AsSpan().CopyTo(optionValue);
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public LinuxError SetSocketOption(BsdSocketOption option, SocketOptionLevel level, ReadOnlySpan<byte> optionValue)
{
try
{
LinuxError result = WinSockHelper.ValidateSocketOption(option, level, write: true);
if (result != LinuxError.SUCCESS)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Invalid SetSockOpt Option: {option} Level: {level}");
return result;
}
if (!WinSockHelper.TryConvertSocketOption(option, level, out SocketOptionName optionName))
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Unsupported SetSockOpt Option: {option} Level: {level}");
return LinuxError.EOPNOTSUPP;
}
int value = optionValue.Length >= 4 ? MemoryMarshal.Read<int>(optionValue) : MemoryMarshal.Read<byte>(optionValue);
if (level == SocketOptionLevel.Socket && option == BsdSocketOption.SoLinger)
{
int value2 = 0;
if (optionValue.Length >= 8)
{
value2 = MemoryMarshal.Read<int>(optionValue[4..]);
}
Socket.SetSocketOption(level, SocketOptionName.Linger, new LingerOption(value != 0, value2));
}
else
{
Socket.SetSocketOption(level, optionName, value);
}
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public LinuxError Read(out int readSize, Span<byte> buffer)
{
return Receive(out readSize, buffer, BsdSocketFlags.None);
}
public LinuxError Write(out int writeSize, ReadOnlySpan<byte> buffer)
{
return Send(out writeSize, buffer, BsdSocketFlags.None);
}
private bool CanSupportMMsgHdr(BsdMMsgHdr message)
{
for (int i = 0; i < message.Messages.Length; i++)
{
if (message.Messages[i].Name != null ||
message.Messages[i].Control != null)
{
return false;
}
}
return true;
}
private static IList<ArraySegment<byte>> ConvertMessagesToBuffer(BsdMMsgHdr message)
{
int segmentCount = 0;
int index = 0;
foreach (BsdMsgHdr msgHeader in message.Messages)
{
segmentCount += msgHeader.Iov.Length;
}
ArraySegment<byte>[] buffers = new ArraySegment<byte>[segmentCount];
foreach (BsdMsgHdr msgHeader in message.Messages)
{
foreach (byte[] iov in msgHeader.Iov)
{
buffers[index++] = new ArraySegment<byte>(iov);
}
// Clear the length
msgHeader.Length = 0;
}
return buffers;
}
private static void UpdateMessages(out int vlen, BsdMMsgHdr message, int transferedSize)
{
int bytesLeft = transferedSize;
int index = 0;
while (bytesLeft > 0)
{
// First ensure we haven't finished all buffers
if (index >= message.Messages.Length)
{
break;
}
BsdMsgHdr msgHeader = message.Messages[index];
int possiblyTransferedBytes = 0;
foreach (byte[] iov in msgHeader.Iov)
{
possiblyTransferedBytes += iov.Length;
}
int storedBytes;
if (bytesLeft > possiblyTransferedBytes)
{
storedBytes = possiblyTransferedBytes;
index++;
}
else
{
storedBytes = bytesLeft;
}
msgHeader.Length = (uint)storedBytes;
bytesLeft -= storedBytes;
}
Debug.Assert(bytesLeft == 0);
vlen = index + 1;
}
// TODO: Find a way to support passing the timeout somehow without changing the socket ReceiveTimeout.
public LinuxError RecvMMsg(out int vlen, BsdMMsgHdr message, BsdSocketFlags flags, TimeVal timeout)
{
vlen = 0;
if (message.Messages.Length == 0)
{
return LinuxError.SUCCESS;
}
if (!CanSupportMMsgHdr(message))
{
Logger.Warning?.Print(LogClass.ServiceBsd, "Unsupported BsdMMsgHdr");
return LinuxError.EOPNOTSUPP;
}
if (message.Messages.Length == 0)
{
return LinuxError.SUCCESS;
}
try
{
int receiveSize = (Socket as DefaultSocket).BaseSocket.Receive(ConvertMessagesToBuffer(message), ConvertBsdSocketFlags(flags), out SocketError socketError);
if (receiveSize > 0)
{
UpdateMessages(out vlen, message, receiveSize);
}
return WinSockHelper.ConvertError((WsaError)socketError);
}
catch (SocketException exception)
{
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public LinuxError SendMMsg(out int vlen, BsdMMsgHdr message, BsdSocketFlags flags)
{
vlen = 0;
if (message.Messages.Length == 0)
{
return LinuxError.SUCCESS;
}
if (!CanSupportMMsgHdr(message))
{
Logger.Warning?.Print(LogClass.ServiceBsd, "Unsupported BsdMMsgHdr");
return LinuxError.EOPNOTSUPP;
}
if (message.Messages.Length == 0)
{
return LinuxError.SUCCESS;
}
try
{
int sendSize = (Socket as DefaultSocket).BaseSocket.Send(ConvertMessagesToBuffer(message), ConvertBsdSocketFlags(flags), out SocketError socketError);
if (sendSize > 0)
{
UpdateMessages(out vlen, message, sendSize);
}
return WinSockHelper.ConvertError((WsaError)socketError);
}
catch (SocketException exception)
{
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
}
}