mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-30 01:29:48 -06:00

This fix a mistake I made during my original reimplementation of SurfaceFlinger by disabling async buffer. This fix a memory corruption on Super Mario All-Stars 3D (Super Mario Sunshine & Super Mario Galaxy now go ingame). Thanks to @gdkchan for tracing the memory corruption.